Tag Archives: action and consequences in the story

Action, reaction, and consequences #writing

Some of my writing projects start with an idea for a good plot or character. Others are inspired by something I see or witness in my daily perambulations around town. But no matter how my ideas arrive, they all boil down to “what if….”

On rare occasions, usually at the midpoint of a story that I didn’t outline, it felt as if I was looking for water in the desert, as the ideas were few and far between. That’s when I used to find myself trying to make a novel out of a manuscript rife with unplanned stupidity.

I no longer force my brain to work when it’s on its last legs.

For me, the first stages of laying down a story are more like creating an extensive and detailed outline. This method helps me build an overall logic into the story as it evolves.

At every story’s outset, we meet our protagonist and see them in their familiar surroundings. The inciting incident occurs once we have met them, whether they are ready for it or not. At that point, we must take them to the next stumbling block. But what is that impediment, and how do we overcome it?

And, just as importantly, what repercussions will they face for having crossed that barrier?

Answering that question isn’t always easy. The place where writing becomes work is a hurdle that the majority of people who “always wanted to be an author” can’t leap. Their talents lie elsewhere, and that is okay.

front cover of Mountains of the MoonFortunately, I know what must happen next in my current work in progress because the story is already canon, a historical side note in Mountains of the Moon. At this point, I am brainstorming the characters’ motivations that lead to the desired ending.

I have found it helps to write the last chapter first – in other words, start with the ending. My first NaNoWriMo novel in 2010 began with the final chapter. I managed to write 68,000 words in 30 days thanks to my great characters, whom I wanted to learn more about. I was desperate to know how they arrived at that ending.

What happens when the first lull in creativity occurs? It often happens within the first ten pages. But no matter where it happens, we need to remember that an imbalance of power drives plots, and knowledge is power.

The dark corners of the story are illuminated by the characters who have critical knowledge. This is called asymmetric information, and the enemy should have more of that commodity than our protagonist.

The enemy puts their plan in motion, and we have action. The protagonists are moved to react. The characters must work with a limited understanding of the situation because asymmetric information creates tension. A lack of knowledge creates a crisis.

Plots are comprised of action, reaction, and consequences. I must place events in their path so the plot keeps moving forward. These events will be turning points, places where the characters must re-examine their motives and goals, and how much they are willing to endure to achieve them.

At several points in this process, I will stop and think about the characters. What do they want? How motivated are they to get it? If they aren’t motivated, why are they there?

Answering a few questions about your characters can kick the plot back into motion. Start with the antagonist because his actions force our characters to react:

  1. Why does the enemy have the upper hand?
    • How does the protagonist react to pressure from the antagonist?
    • What are the consequences of this reaction for both characters?
    • How does the struggle affect the relationships between the protagonist and their cohorts/romantic interests?
    • What complications arise from a lack of information?
    • How will the characters acquire that necessary information?

Our characters are unreliable witnesses. The way they tell us the story will gloss over their failings. We can accidentally make them into Penny Perfects if we aren’t careful. The story takes shape as the characters are compelled to overcome their weaknesses and confront their deepest fears.

My first drafts are just the skeleton of the tale, an expanded outline. I flesh out what I can as I write, and that first draft will still be somewhat thin with significant gaps.

Once the first draft is finished, I add visuals, action, and reactions. I may have gotten the large things down, but much will evade my imagination. To resolve that problem, I insert notes to myself, such as:

  • Fend off the attack here.
  • Shouldn’t they plan an assault here? Or are they just going to defend forever? Make them do something!
  • Contrast tranquil scenery with turbulent emotions here.

We all know that arcs of action drive plots. Every reader knows this, too. Unfortunately, when I’m tired, random, disconnected events that have no value will seem like good ideas. Action inserted for shock value can derail what might have been a good plot.

I never show my first drafts to anyone because the manuscript is more like a series of disjointed events and conversations than a novel. I save that file as a first draft once I have written the ending, because if (deities forbid) something should happen to a later draft, I will need that original file, despite it being not much more than a long and fluffy outline. The file name might be: my_novel_fst_draft

I then resave the manuscript as a second draft and begin stitching it all together, focusing on worldbuilding, expanding on scenes, and filling in the plot holes: my_novel_snd_draft

I must be honest. It usually takes five or six drafts and several years for me to make a coherent story with a complete plot arc and interesting characters with logical actions and reactions.

I am not able to churn out novels the way some prolific authors have done over the years. I write for fun and don’t worry about deadlines, which, in my opinion, is the sole reason for pursuing any art form.

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The Character Arc: Agency and Consequences #amwriting

My favorite novels are literary fantasy, a genre which has a character-driven plot set in a fantasy world. I love books where the prose has been carefully crafted, the growth of the characters is the central theme, the events are  the means to enable that growth, and the fantasy setting frames the story.

Thus, I am a great fan of Tad William’s work, in all its many incarnations. When not writing, I am currently finishing reading The Witchwood Crown, and I must say, his work never fails to move me. On Friday, I will post my review here.

Tad Williams’ work is brilliant because he understands the character arc, and the importance of agency and consequences. No character is allowed to stagnate,  a lesson I have taken to heart.

Because I love character driven work, some of what I write is literary fantasy. I have found that, for me, the first half of the book is easy to write, but beginning at the midpoint of my first draft, I begin to struggle.

For many authors, the rough draft is challenging because we are pulling the story out of the ether. The good news is that once the first draft is finished, we can get down to actually writing the book.

The first draft is where we take an idea, a “what if” moment and give it form on paper. When it is finished, the rough draft is basically made of sections of brilliance interspersed with a catalogue of events: who did what, where they did it, and why.  We are beginning to know our characters, but in the original version, we may not have a handle on how to portray their reactions. The character arc is uneven and making the story seem real becomes a challenge.

The term character arc is used to describe the personal growth and transformation of a character/protagonist over the course of a story. Stories that interest me have a strong character arc:  the protagonist begins as one sort of person, and through the events he/she experiences, they are transformed, frequently changing for the better, but sometimes they change for the worse.

The third quarter section of your story begins with the midpoint crisis. It is crucial because the seeds planted by the events of the first half must bear fruit here, forcing a visible change (usually a positive change) in the behavior and outlook of the protagonist and his/her friends. Sadly, some books fail to live up to their promise when they arrive at this point, and the reader gives up.

In a book where the storyline follows the hero’s journey, at some point in this third section, the protagonists may lose their faith or have a crisis of conscience. This is your opportunity to learn who they really are as human beings. The events leading to this place have combined to break the character down to their lowest emotional state.

The protagonist must emerge from this section remade as a stronger person, ready to meet whatever awaits them at the final showdown. And you must make it believable, done in such a way that it feels natural to the reader.

If you are stuck with a character you can’t figure out, ask yourself what personal revelations come out about the protagonist, or conversely what does he discover about himself?

The way to avoid predictability in a plot is to introduce a sense of danger, an unavoidable threat. How our characters react to that event should feel unpredictable because they have agency.

In many ways, agency is the ability your character has to surprise you when you are writing them and their reactions. They seem to drive the keyboard, making their own choices.

When we give our characters agency, an unavoidable threat removes the option of going about life as normal but leaves characters with several consequential choices, the final one of which will be made in a stressful situation.

I used the word consequential relating to the choices your characters must make. I chose that word intentionally. If there are no consequences for bad decisions a character might make, what is the story about?

Why would a random trip to a convenience store interest a reader if something out of the ordinary does not occur? After all—we go out for bread every day, and it’s not too exciting. Frankly, I’m not interested in reading about Nadine buying a loaf of bread. But make her the witness to a robbery and things begin to get interesting. Better yet, give her options:

  1. She can hide and wait for the intruders to leave.
  2. She can decide to be a hero.
  3. What other options does Nadine have? What does she see when she looks around the store?

Whatever Nadine chooses to do, there will be consequences. If things go awry, she could become a hostage. If she goes unnoticed but tells the police what she knows, she and her family could be in danger.

Once she is in the middle of these consequences, Nadine will have more crisis points to face, and a lack of bread will only be one of them. She will have many decisions to make, and each choice will drive the plot.

The obstacles your characters face and the choices they make in those situations are the story. Giving your characters an active role and allowing them agency is what drives a great, absorbing story.

At the outset, giving my characters agency is difficult to write. This is because, in the rough draft, the protagonist and her motives are still somewhat unformed. What I keep in mind is faithfulness in following the hero’s journey and allowing her choices to force her personal growth.

In one of my current works-in progress, my main character has been put through a personal death of sorts. Her world has been shaken to the foundations, and she no longer has faith in herself or the people she once looked up to. To write this story, I must discover the answers to these questions:

  • How is she emotionally destroyed by the events?
  • How was her own personal weakness responsible for this turn of events?
  • How does this cause the protagonist to question everything she ever believed in?
  • What makes her pull herself together and just keep on going?
  • How has she evolved after this personal death and rebirth event?

In all my favorite novels, this low point is a crucial part of the hero’s journey. It is the place during which she is taken down to her component parts emotionally, and rebuilds herself to be more than she ever believed she could be.

By the time you finish writing this part, you should have come to know your character and how they will react in any given situation.

Paying close attention to making this section emotionally powerful in your first draft will pay off when you begin the second draft. In the first draft, use all the adverbs and modifiers you need because you must get the idea down before you forget it.

In the rewrite, these words will be the guide you need to make the prose evolve into a greater, more polished version of the original.

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