Tag Archives: characterization

Characterization – The Art of Naming Characters #amwriting

When laying down the first draft of a work in progress, I always give every walk-on a name, right down to the dog. I generally write with an outline, but during NaNoWriMo, my stream of consciousness takes over, and the story veers away from the outline.

namesOnce NaNoWriMo is over, I try to shave my cast of thousands down to a reasonable level.

What is the optimal number of characters for a book? Some say only four, others fifteen. I say introduce however many characters it takes to tell the story but use common sense.

I now have 3 hard and fast rules for deciding who should be named and who should not. Sometimes I am good at following them. Other times—not.

  1. Is this character someone the reader should remember?Even if they offer information the protagonist and reader must know, it doesn’t necessarily mean they must be named. Throw-away characters provide clues to help our protagonist complete their quest. Also, they can show us something about the protagonist and give hints about their personality or past.
  2. Does the person return later in the story, or are they just set dressing? Are they part of the scenery of, say, a coffee shop or a store? They don’t need a name if they are only a component of world-building.
  3. Only give names to characters who advance the plot.

In my experience as a reader, the pacing an author is trying to establish comes to a halt when a character who is only included for the ambiance has too much time devoted to them. If they are set dressing, they should be nameless.

When we are writing a scene, ask yourself these questions:

  • Do these people advance the plot?
  • Do they help or hinder the protagonist in some crucial way?
  • Do they provide essential background information we won’t get any other way?
  • Is their presence a necessary part of world-building?

storybyrobertmckeeTake a second look at the characters in each scene and remove those with no real purpose. (Save everything you cut in a separate file—you might want to reuse these characters someday.)

This is true of a novel, a screenplay, or a short story. Names alert us, telling us a character will have an important role in the story.

  • Ask yourself if the character is an example of “Chekhov’s Gun.”
  • Does this character serve a purpose the reader must know? If not, don’t give them a name.

Novelists can learn a lot about writing a good, concise scene from screenwriters.

  • An excellent book on craft, and one I highly recommend, is Story by Robert McKee.

We want the reader to stay focused on the protagonist(s) and their story. In the second draft, we hunt for the distractions we may have inadvertently introduced in our first draft. Having too many named characters in a scene is easy to fix.

  • We remove side characters from the scene if they have nothing to contribute.
  • Walk-on characters can be identified in general terms. The reader will move on and forget about them.

When Joley entered the café, all the seats were taken but one at the counter between a man in paint-stained coveralls and a woman with a briefcase at her feet. She caught Nathan’s eye, and he brought her a coffee. “We need to talk,” she whispered.

“I get off at four,” he replied. He refilled several coffees at the counter, then carried the pot to the tables.

The tendency to make every character a memorable person is one we can’t indulge. The reader will become confused if too many characters are named.

When I first began writing full-time, I learned a lesson the hard way about naming characters. I have a main character named Marya in one of my early novels, and she’s central to the series. Also, in the first book, a side character was important enough to have a name, but my mind must have been in a rut when I thought that one up. For some stupid reason, I named her Marta.

You can probably see where this is going—the two names are nearly identical.

name quote, richard II shakespeareWhat is even worse, halfway through the first draft of the second book in the series, Marta suddenly was a protagonist with a significant storyline. She actually becomes Marya’s mother-in-law in the third book. Fortunately, I was in the final stage of editing book one for publication. I immediately realized I had to make a major correction: Marta was renamed Halee.

But how do names play out in real life? In my family, “Robert” is a recurring name.

My father was named Robert, and my two brothers are both named Robert (with different middle names). My mother’s younger brother is also a Robert. My younger brother’s son is named Robert, as is his son. We have a Bob, a Little Bob, a Rob, a Bobby, a Robby, and a Quatro. Two Bobs are no longer with us, but the confusion continues with each new generation of Roberts in our family.

I took this absurdity to an extreme in Billy Ninefingers. In Waldeyn, the most common boy’s name is William, which is why Billy MacNess embraces the name his mercenaries give him after the injury – Billy Ninefingers. In that novel, anyone named William generally goes by their last name or their trade. Think Mason, Sawyer, etc., etc.

Other than Billy Ninefingers, where the overuse of one name was intentional and integral to the story, my personal rule is to NEVER name two characters so that the first and last letters of their names are the same.

I try never to have two names that begin with the same letter, but that becomes difficult.

But in a scene, who should go and who should stay? And what is the optimal number of characters for a book? Some say only four, others fifteen.

I feel an author should introduce however many characters it takes to tell the story but should also use common sense.

One last thing to consider: how will that name be pronounced when read aloud? You may not want to get too fancy with the spelling, so a reader can easily read that name aloud. You may not think that matters, but it does.

I read Tad Williams’ Memory Sorrow and Thorn series aloud to my youngest daughter when she was old enough to appreciate and understand it. (I was too cheap to pay for cable television, and it kept my teenager from being bored.) I will just say that while his narrative is brilliant and engrossing, many of those names took some practice to say without stumbling.

Epic Fails meme2Names are also a component of world-building. While recording Tales from the Dreamtime, a novella consisting of three fairy tales, my narrator had trouble pronouncing the names of two characters. This happened because I had written the names so they would feel foreign and look good on paper.

Despite my experience of reading fantasy books aloud to my children, it didn’t occur to me that the names were unpronounceable as they were written. We ironed that out, but that hiccup taught me to spell names the way they’re pronounced whenever possible.

In conclusion, don’t confuse your readers by giving unimportant walk-on characters names.

Never give two characters names that are nearly identical.

Do consider making your spellings of names and places pronounceable just in case you decide to have your novel made into an audiobook.

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Characterization: Layers of a Scene #amwriting

Our characters feel real to us, their creators, but the trick is making them seem natural to our readers.

WritingCraftSeries_character-arcWhen I begin writing a first draft, I try to approach writing each scene as if I were shooting a movie. We know that each conversation is an event that must advance the story, but it must also give us glimpses of who each person is.

To that end, dialogue must do at least one (if not all) of these things:

  • Offer information the characters are only now learning.
  • Show the state of mind the characters are experiencing.
  • Show the relationship of the characters to each other.
  • Show the relationship of the characters to their world.

However, dialogue is only one layer of the scene. We try to establish the world environment in the opening pages but world-building is an ongoing task and is a foundational layer of each scene.

  • We continue world-building by showing our characters as they interact with the immediate environment.

In the first stage of the rough draft, I sit down and picture the characters and their relationships, with those goals in mind.

  • Then, I write just the dialogue for several back-and-forth exchanges. I use minimal speech tags for this because I want to get the discussion written down the way I hear it.

I do this in short bursts, getting the basic words down. It’s a two-stage process—the scenery and background get filled in after the dialogue has been written. Here is an example of four lines of dialogue:

Ann: “What are you doing?”

Jon: “Oh, just drawing.”

Ann: “Drawing what?”

Jon: “You’ll laugh or find a reason to mock me for it.”

good_conversations_LIRFmemeHaving the fundamentals of the conversation to work with sharpens the scene in my mind, enabling me to frame it properly. Once I know what they are talking about and have the rudimentary dialogue straight, I add the scenery. Then, I insert the props and add the speech tags. The interaction grows, shedding more light on their relationship.

So let’s take those four lines of dialogue and set them in a kitchen. We have two characters who are wary of each other and have radically different views of their relationship.

The following day, when Ann came down for coffee, she found her stepson was once again working on something in his sketchbook. He stood when she entered, gathering his pens. “The coffee should be ready.”

“What are you doing?” Ann’s clipped tones cut the silence.

“Oh, just drawing.”

“Drawing what?”

Jon’s expression was closed, indecipherable. “You’ll laugh or find a reason to mock me for it.” He shut his sketchbook and stood, intending to leave her to her breakfast.

“Show me. Please.” When Ann repeated her demand, he reluctantly opened the book. Page after page was covered in stylized dragons, leafy vines, and runes. “Why do you waste your time with this crap? You could be brilliant, but no. People want real art, not fairies and dragons.”

“Art is not reserved just for some elite aficionado. Everyone has a different idea of it, and what appeals to you doesn’t appeal to everyone. This is how I earn my living, even though it’s not up to your standards.”

Ann poured herself a cup of coffee. “You could do so much better. I’ve tried to steer you toward success, but—”

“Stop it. I’m happy with my life.” Jon reclaimed the sketchbook. “Tim was right. Coming back was a mistake. We did it because Dad asked us to and because it’s Christmas.” He opened the door to the dining room. “Enjoy your breakfast, and don’t start in on Tim when he gets up.” The door closed behind him.

Ann gripped her cup. Where had she gone wrong? Why couldn’t the boys see how much she cared? All she had ever wanted was for them to be successful and happy.

Plot-exists-to-reveal-characterMy above sample is not perfect, as it is from the first draft of a short story I never actually finished, but you get the idea. We learn more about the characters’ relationship with each other and see their place in this environment. The layers that form this scene are:

Action: Jon, one of our protagonists, has risen first and made coffee. He sits in the kitchen drawing in his sketchbook. An adversarial conversation ensues. Later he gathers his pens, stands, and leaves the room.

Dialogue: The conversation illuminates long-simmering differences between the two players and gives us a time reference—it’s Christmas. It also hints that the father wants the family to be reunited.

Internal Dialogue: Ann’s thoughts offer us the first glimpse of her reasoning. Tim and Jon are stepbrothers, but they were raised together and consider themselves brothers. Ann loves them fiercely, Jon as much as Tim, and we see the first indication of her inner battle in the story. We learn more about the family dynamics that must be overcome if their Christmas is to be saved.

Environment: a kitchen, closed off from the rest of the house. In this story, the woman’s closed-off kitchen symbolizes her closed-off personality. The place that is the heart of a home is closed off.

As the story progresses, we find Ann is at odds with her own son as well as her stepson and is gradually losing her husband to dementia. She’s afraid and needs emotional support from Tim and Jon but is her own worst enemy.

No matter the plot or setting, each scene we write should be formed of layers:

  • environment
  • props
  • characters

chekhovs gun layers of a sceneSet dressing (the props you place in the scene) shows the immediate environment. Having characters interact with props provides opportunities to insert hints that a deeper backstory exists. However, only have them interact with props that are organic or crucial to the story. This eliminates the problem of Chekhov’s Gun.

Because they are layered into the work, the scenery and props become unobtrusive. This allows the conversation to show the reader everything they need to know about our characters at a singular moment in time. It also gives us logical places for introspection and foreshadowing, integral aspects of pacing.

I can get the words down before I forget them by starting with the dialogue that will form the basis for each scene. Then I can concentrate on visualizing the conversation’s setting and decide what props to insert. The items I place in that scene must show something about the characters who interact with them.

As the story progresses along the plot arc, readers are gradually shown the world these characters live in. They will see that world without our having to dump a floor plan or itinerary on the reader. Remember our basic conversation?

“What are you doing?”

“Oh, just drawing.”

“Drawing what?”

“You’ll laugh or find a reason to mock me for it.”

We could put that exact dialogue and the notebook into a fantasy setting, sci-fi, or any other genre. The book’s plot would change what the conversation reveals about the two characters.

Each scene has a purpose, which is to reveal information and move the plot forward. All it takes is a few lines of dialogue and a moment of introspection on the part of the point-of-view character.

Characterization definitionBy beginning with the conversation and envisioning each scene as if I were filming a movie, I can flesh it out and show everything the reader needs to hang their imagination on. The reader’s mind will supply the details of the immediate setting depending on the clues I give.

We try to layer conversations and world-building to bring depth to our characters. When we do it right, the possibilities are endless.

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Characterization part 3 – When the Antagonist is a Nebulous Behemoth

Today we’re continuing our discussion of characterization by examining the nebulous antagonist.

WritingCraft_Dark_EnergyIn many thrillers and cyberpunk novels, the faceless behemoth of corporate greed is the overarching antagonist. It can be represented by characters who are portrayed as utterly committed to doing their job and loyal to their employer. In many cyberpunk novels, the antagonists tend to be goons-in-suits, enforcers who work for the corporation.

In fantasy, the nebulous antagonist might be a powerful queen/king or sorcerer whose forces/minions the protagonist must defeat.

The ultimate mind behind the conflict is a person they might not meet face to face. How the protagonist reacts internally to the threat posed by the machinations of those distant antagonists is the story.

While the true enemy might be a faceless power supporting the intrigues of their servants, their laws and rules are the ultimate evil that must be defeated.

Alternatively, the enemy might be a technological breakdown in hard sci-fi and sometimes in contemporary military novels. The novel Level 7 by Mordecai Roshwald was a groundbreaking example of this:

From Wikipedia:

Level7Roshwald (1)Level 7 is a 1959 science fiction novel by the Ukrainian-born Israeli writer Mordecai Roshwald. It is told from the first-person perspective (a diary) of a modern soldier, X-127, living in the underground military complex Level 7, where he and several hundred others are expected to reside permanently. X-127 fulfills the role of ‘push-button’ offensive initiator of his nation’s nuclear weapons capacity against an unspecified enemy. X-127 narrates life within a deep shelter before, during, and after a nuclear war that wipes out the human species. [1]

Just so you know, the book doesn’t end well—I read it in high school.

The enemy could be a military coup or a mega-corporation whose “guards” are really an elite military. A few soldiers could represent the antagonist and enforce their wishes. Getting to know those characters and their motives adds depth to the story.

We’ve all seen disaster movies like Titanic and Twister. We know the enemy can be the environment. Andy Weir in The Martian made the planet of Mars the antagonist.

I love the notion of the faceless behemoth that threatens all we love. When a novel has an immense, nebulous antagonist, the possibilities for creating the hazards that impede the heroes are endless. Giant waves, hurricanes, weapons of mass destruction–these are worthy obstacles our protagonists must surmount.

Fear makes the risk feel genuine to the reader. To show great evil in genre fiction, we take that which is damaging and destructive to an extreme and show the emotion of living through that experience.

When we are writing a story where the root of evil is represented by its minions, the perception of corruption and the evil humans are capable of sometimes horrifies us. As a character, the mega-villain can be shown in the actions of certain employees who don’t consider the human cost of their loyalty.

Tenth_of_DecemberThis type of psychopathic antagonist is explored exceedingly well in George Saunders’ brilliant sci-fi short story, Spiderhead, a short story in the award-winning compilation, Tenth of December.

For a reader, perception and imagination are everything. As children, what we infer from the visible evidence in a dark room after the lights have been turned out can be terrifying.

We’re still subconsciously hunter-gatherers, always watching for lions and tigers (oh my). As children, the formless monster lurking in the darkness of our room terrifies us until we discover the truth: several toys were piled there and never put away.

As adults, what we infer from the visible evidence in a dark story can be equally terrifying. Thus, you can write dark, frightening scenes but don’t have to be utterly graphic.

No matter how right the cause, war is an evil that is too large to personify and is challenging to make sympathetic. But sometimes, war, a faceless blob of evil, is the proper villain for the narrative. We represent that evil in the actions taken by the characters.

I try to choose a single word (and its synonyms) to characterize my antagonist, even when it is something as significant as a pandemic. That one word becomes the theme, the underpinning of how evil is portrayed.

In one of my practice short stories, I used the word escape as the theme. The first paragraph opens with that word, and every synonym for escape is used to underscore that thread woven throughout the story.

Another example is the word corruption. We tend to think of it as referring only to illegal activities, but it has many meanings and uses. Its synonyms are bribery, debasement, debauchery, decadence, degeneracy, distortion, exploitations, fraud, and immorality.

We view the antagonist through the protagonist’s eyes, so a strong theme that colors the enemy with a perception of corruption drives home the evil they represent.

Someone—and I wish I could remember who—said a few years ago in a seminar that the author is the character’s attorney, not their judge.

This is an important distinction and applies to villains as much as it does the heroes.

theRealStoryLIRF01102021When evil is a behemoth on the order of a mega-corporation or a military coup, the villains who represent it all have reasons for their loyalty. They’re like the hero; they care intensely, obsessively about something or someone. They have logical motives for supporting what we are portraying as the enemy. Our job as authors is to make those deeply held justifications the driving force behind their story.

True villains are motivated, logical in their reasoning, and utterly convinced of their moral high ground. They are creatures of emotion and have a backstory. As the author and their lawyer, you must know what their narrative is if you want to increase the risk for the protagonist.

As always, the reader doesn’t need to wade through an info dump, but you, the author, need to know those details. Having this backstory to draw on will make your characters easier to flesh out. Hints of their thought processes and motivations will emerge gradually.

But more importantly, once we know what drives them all, we know what is at stake for those who represent your antagonist. You will understand how much they are willing to sacrifice for it.


Credits and Attributions:

Wikipedia contributors, “Level 7 (novel),” Wikipedia, The Free Encyclopedia, https://en.wikipedia.org/w/index.php?title=Level_7_(novel)&oldid=1132228006 (accessed February 12, 2023). [1]

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The Character Arc #amwriting

The Discord channel for my region is a hub of activity these days. Our writers are a week into NaNoWriMo now and discovering aspects of their characters that they didn’t plan or expect.

Plot-exists-to-reveal-characterThe emergence of these traits is exciting, fueling the passion they have for their stories.

Over the next year, my own characters will be more fully formed, as they aren’t really who I envision them to be just yet. Even my protagonist is a bit hazy, as he is now five years older than he was in book 1. He now has children, and parenthood changes everything for most people.

You can’t just drop everything and hare off on some death-defying quest.

But he’s going to have to do just that.

At this point, I’m just trying to get the story written while it’s fresh in my mind. As I progress, the characters will all experience an arc of growth and change. After all, the characters are the story, and the events of the piece exist only to force growth upon them.

How people are changed by their experiences is what makes the story compelling. One of my favorite examples of this can be found in the book The Hobbit by J.R.R. Tolkien.

Bilbo Baggins is Tolkien’s protagonist. His story begins in a middle-class place of comfort, with few things to trouble him. He lives in his family’s home, a comfortable, well-kept place.

Bilbo has inherited a modest private income and has no need to work, so he devotes his time to writing and entertaining his close friends.

This is our hero in his comfort zone. He could have lived to the end of his days going along as he was and would have told you he was happy. But underneath it all, Bilbo is a little bored with his existence. Nevertheless, he’s a sensible, well-bred hobbit and refuses to admit to it.

If Gandalf had chosen a different hobbit that fateful day, Bilbo would never have developed any further as a person. He was stagnating and didn’t know it.

However, one sunny day, he’s just enjoying himself on the bench beside his front door, when along comes “the inciting incident”—Gandalf, a mysterious character who plays multiple roles within the Lord of the Rings story arc.

In his first guise, Gandalf has the archetypal role of Herald. He is the bringer of change and unwanted dinner guests.

I like the way that Bilbo is shown here. He resents the intrusion, but politeness forces him to become an unwilling host to a company of strangers. Bilbo also dislikes being made aware of how bored he is with his comfortable existence.

We all fear what we don’t know, and Bilbo fears going into the unknown with the dwarves despite Gandalf’s insistence. Also, he’s not too keen on being labeled an ‘expert burglar,’ as he’s never burgled anything in his life and has no idea how to go about such a thing.

However, at the last minute, Bilbo realizes that if he doesn’t go now, he will always wonder what would have happened if he had.

the hobbitBilbo’s sudden irrational decision to accept the task of Burglar sets him on a path that becomes a personal pilgrimage, a search for the courage he always possessed but had never needed.

Fear of stagnation has overcome Bilbo’s fear of the unknown.

This begins the journey and events that shape Bilbo’s character arc. By the end of the novel, he has recognized and embraced his nature’s romantic, fanciful, and adventurous aspects. In the process, he discovers that he is competent and capable of bravery, winning respect by applying his wits and common sense to every problem.

Events in themselves don’t change us. We are changed by what we learn as human beings, by experiencing how incidents and occurrences affect our emotions and challenge our values.

Each person grows and develops in a way that is distinctively them. Some people become hardened, world-weary. Others become more compassionate, forgiving.

A character arc should encompass several events that precipitate personal growth. Three common experiences that change a person are:

  • Profound Grief
  • Failure
  • Success against great odds

What the incentive for change will be is up to you and depends on the story you are telling.

The character arcIn one of my current works in progress, my protagonist is a soldier of the Bull God’s world of Serende, an enemy sworn to conquer the goddess’s world of Neveyah. He undergoes a religious conversion, and his story takes him on a physical and spiritual journey.

Whether we are writing fantasy, literary fiction, comedy, sci-fi, or romance for NaNoWriMo this year, our characters must be changed by their experiences.

How they are changed will be up to you because it is your story.

The works that we consider classics are those in which the events are the sparks that ignite personal growth for the reader as well as the protagonist. Those novels stay with us, and we find ourselves thinking about them long after reading the last page and closing the book.


Credits and Attributions:

Dustcover of the first edition of The Hobbit, taken from a design by the author, J.R.R. Tolkien.

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The Inferential Layer: Building Characters #amwriting

When a character pops into my head, it’s usually a brief glimpse at first. Sometimes the character arrives unannounced, and I must build a story around them. Other times, sometimes in the same story, the plot demands a character, and I must build them.

In the beginning stages, we see a large picture, and the details are not too clear. We have an overall idea of what the story could be.

Readers always pick up on mushy characterizations. Characters must be as individual as the people we know. Every now and then a manuscript comes to me for editing where the characters talk and sound the same. They ring false, and I know what happened.

The author became so involved with creating the plot and circumstances that characterizations were overlooked.

In your mind, you have the basics:

  • Sex and age
  • Physical description—coloring, clothes
  • Overall personality—light or dark, upbeat or a downer

You can tell me all these things, but unless I see it, I don’t believe it. Good characterization shows those things but also offers me hints of:

  • An individual’s speech habits.
  • An individual with history.
  • An individual’s personal style.
  • An individual with or without boundaries—things they will or will not do.
  • Someone with secrets they believe no one knows.
  • Someone with secrets they will admit to.
  • And someone with secrets they will deny to the grave.

This is a key component of the inferential layer of the Word-Pond we call Story. As the narrative progresses, we offer a few more clues about each character, maintaining the mystery, yet giving the reader a small reward.

We begin to see the details buried in the noise of the larger picture.

In real life, people who accost you and dump their whole life on you in a ten-minute monologue immediately lose your interest. In fact, you avoid them, fearing you will be subjected to more of their history.

Don’t make it too easy for the reader because the sense of reward is a ‘found’ thing. The ‘ah-hah!’ moment of discovery is what we readers want to experience. We enjoy the ‘oh, my god’ moment of shock when a deeply personal secret is hinted at, and only we, the reader, suspect the truth.

In the books I love and refer back to, great characters dominate. They behave and react to the inciting incident the way their established personality would. As each subsequent event unfolds, they continue to behave as individuals. No one acts out of character.

We want to read about characters with secrets because they are a mystery, and we love to work out puzzles.

Certain tricks of plotting work across all genres, from sci-fi to romance, no matter what the setting is:

  • One or more characters is a “fish out of water,” in that they are immediately thrust into an unknown and possibly dangerous environment.
  • Every character projects an obvious surface persona.
  • Early on, the reader sees glimpses of weaknesses and fears; the sorrows and guilts that lie beneath their exterior personas.
  • Each character has emotions and thoughts they conceal from the others. Perhaps they are angry and afraid, or jealous, or any number of emotions we are embarrassed to acknowledge.
  • Maybe they hope to gain something on a personal level—if so, what?

Our task is to ensure that each of our characters’ individual stories intersects seamlessly. In order to do that, motivations must be clearly defined.

  • You must know how the person thinks and reacts as an individual.
  • What need drives them?
  • What lengths will they go to in the effort to achieve their goal? Conversely, what will they NOT do?
  • What are their moral boundaries, and what is out of character for them?

Write nothing that seems out of character, unless there is a good, justified reason for that behavior or comment.

We know the obstacles our characters face and the choices they make in those situations are the story. In literary terms, agency is the power of an individual character to act independently, to choose their own path. When we give the protagonist/antagonist agency, we allow them to make their own free choices, and they will take the narrative in new directions, surprising even you, the author.

When they have unique personalities, it becomes easy to give our characters an active role. And yet they still harbor secrets that surprise and shock me. We see the smallest details hiding in the background, nearly obscured by the distractions in the foreground.

We see what is hidden in the shadows.

When I am first writing any story, giving my characters agency is difficult to do. At this point in the first draft of my manuscripts, the motives of my protagonist haven’t quite come into focus for me.

I tend to allow a character’s choices to push their personal growth, so I have to create a personnel file for them. I make each character known to me as an individual, down to their taste in clothing.

I am privy to what secrets they will consent to share with me. Those secrets propel their story-line. But they don’t tell me everything.

Within the plot outline, the individuality of the characters drives the story as a whole. Allowing them agency makes it unexpected. When characters are portrayed as truthfully as possible, they will feel real.

In real life, smart people reveal their secrets only at the right time, or they keep them forever. If they don’t, we will do anything to avoid those people, fearing they will spew too much information, stuff we don’t need or want to know. When they get on the bus, we avoid making eye contact and put our possessions on the seat beside us so they can’t sit there, pretending we don’t see them.

In a gripping story, characters keep their secrets close, revealing them only at the one moment when the protagonist and the reader must have the information.

Now, if only I can write this story that I woke up thinking about. If only I can pry loose who they are, learn their secrets. It’s easy to talk the talk, but walking the talk is the difficult part of writing. This is where writing become work.


Credits and Attributions:

Wikimedia Commons contributors, “File:George Henry Durrie – Winter Scene in New Haven, Connecticut – Google Art Project.jpg,” Wikimedia Commons, the free media repository, https://commons.wikimedia.org/w/index.php?title=File:George_Henry_Durrie_-_Winter_Scene_in_New_Haven,_Connecticut_-_Google_Art_Project.jpg&oldid=249454341  (accessed December 14, 2017).

Details sections from Wikimedia Commons contributors, “File:George Henry Durrie – Winter Scene in New Haven, Connecticut – Google Art Project.jpg,” Wikimedia Commons, the free media repository, https://commons.wikimedia.org/w/index.php?title=File:George_Henry_Durrie_-_Winter_Scene_in_New_Haven,_Connecticut_-_Google_Art_Project.jpg&oldid=249454341  (accessed December 14, 2017).

Don Quijote de La Mancha and Sancho Panza, 1863, Gustave Doré [Public domain], via Wikimedia Commons (Accessed October 22, 2017).

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