How dining in Bedlam taught me to write dialogue

Days of Wine and Roses quote copyThe family I grew up in is a loud, all-talk-at-once kind of a family, with a lot of talkative members. Family gatherings are absolute bedlam–large, loud, full of life and great food, and long on opinions and ideas. We are comprised of musicians, artists, and authors, along with engineers and software developers.

Above all, we are avid gamers of all kinds, from old-school Super Mario, to Grid Autosport, to Final Fantasy X/X-2, to Halo, to Assassin’s Creed, to  Dark Souls 2, to Minecraft–and we love to talk, loudly and all at once, about everything we love. Somehow, we all manage to have our say and allow the others have theirs, but it’s like living in a blender at times.

We, and our friends, are loud and passionate and most people love it, but every now and then a visitor can’t handle the hullabaloo.  Sometimes, less outgoing girlfriends or boyfriends don’t get it, and the general din intimidates them.

In fact most people carry on conversations, where one person says something, and the  other one answers, and this goes on like a tennis match until everything has been said.

Huh. Who knew?

So, that is how we want to write our dialogue. We want it to sound natural.

Writers need to keep in mind that when people talk, they rarely follow any grammatical rules. Any English class that writers have taken will have stressed the importance of using proper grammar and punctuation in their writing. However, when we attempt to write dialogue, those same rules should be thrown out of the window. Many times people speak in broken sentences, with pauses, and even use incorrect words.

  1. Don’t overuse character names in dialogue. People don’t use each other’s names in every sentence they speak, because it sounds silly. (“Helen, your hair is lovely.” “Thank you, Ralph.” “Do you want to watch a movie, Helen? “Sure, Ralph, but stop touching my hair.”) When you do use character names in dialogue, use them early in order to indicate to whom the speaker is talking, and after that, be sparing with the monikers.
  2. Avoid writing dialogue that’s really an excuse for “speechifying” (I love that word ♥.)  Avoid giving your characters long paragraphs with lines and lines and lines of dialogue that is uninterrupted.  In real-life conversations, people usually alternate in conversation, and like my family, they often interrupt each other. It is your job to capture the rhythm of real speech–but don’t make it choppy.
  3. The dialogue of one character shouldn’t repeat what was said by the other, unless it is for emphasis in that one instance. “So Helen, what you are saying is, ‘don’t be repetitive.'” “Yes, Ralph, don’t repeat my every word.” “Don’t repeat your sentences.”
  4. DON’T explain your dialogue by adding too many descriptors, such as: John shouted angrily, or Garran commented sulkily. If the meaning is effectively conveyed in what your characters are doing as well as saying, adding these descriptors undermines the dialogue and disengages the reader. Try removing the explanation and see if the meaning is still clear. If it isn’t clear, it’s time to rewrite. By letting the dialogue speak for itself, by describing it less and showing it more, you make it more compelling.
  5. DON’T get creative with your attributions, or ‘dialogue tags’ as we call them: stick to John said (not said John, which sounds archaic in modern literature.) Unless you absolutely need a John screamed or Edwin uttered (which you pretty much never do) just say it and let the reader do the rest. Fancy synonyms for ‘said’ are usually unnecessary and distracting.
  6. And now for my pet peeve:  people do not smile, snort or smirk dialogue. I mean really–“That’s a lovely dress,” snorted Clara. (eeew. )  In fact, it is often best to do away with attributions altogether for a few exchanges every now and then, if:  A. you have only 2 speakers, and B. you have established who is speaking.
  7. Most readers hope authors will avoid trying to convey accent by altering spelling. It gets tiresome to read an author’s attempt to rewrite the dictionary to fit a cockney or an Irish accent, so use colloquialisms and speech patterns instead. That said, if the character is making a MINOR appearance, using an accent will give the reader feeling that they know that character, without resorting to an info dump.
  8. Feel free to break the rules of grammar if your character shows a blatant disregard for what’s correct. If he wants to say, “I seen that movie last week. It were a real dud,” let him.  That is a way to show the description of your characters.
  9. Miss a few beats. Beats are little bits of physical action inserted into dialogue: John fell quiet and stared out the window. Marta turned and walked out the door. Used sparingly, these pauses serve to punctuate the dialogue, to give the scene movement, and to maintain a strong mental picture in the absence of description. They’re best placed where there is a natural break in the dialogue, because they allow the reader to experience the same pause as the characters. Pauses are essential to good dialogue, but don’t overdo it. If your characters are rattling pans, slicing apples or staring out the window between every line of dialogue, the scene becomes about the action and not the dialogue, and the impact of the conversation can be lost entirely.
  10. Once in a while, it is okay to have your characters tell a story within the story, but do it as naturally as possible. Speaking as an older person, I admit that some older character will be just dying to tell the younger ones how it really was. Please don’t use that plot twist as a crutch to dump a chunk of boring background. No one in real life wants to hear an old duffer go on about the good old days at Bob’s Fish Cannery, even if Skyler Webbley did lose a finger that was never found and didn’t notice it until his shift was over when he discovered his driving gloves didn’t fit right. (Just sayin’.)

In regard to proper use of punctuation: it is important to follow the rules in the general narrative but punctuation has a different role in dialogue. There are times when it is used to create pauses in dialogue.

Oh, dear. What have I done? Breathe, Irene, breathe! Inhale…exhale…it will be fine–it’s dialogue, for the love of  Chatty Cathy…we want it to sound normal, not necessarily literate. (Oh, dear, she’s turning blue… . Line editor down! Quick! Someone fan her with the Chicago Manual of Style!)

Or you can properly punctuate your dialogue to your heart’s content.  It’s your book, and your style–you make the decision.

Anyway, to write natural dialogue, observe others around you, see how they talk, what they do with their bodies, and where they pause. These are what you know of them as people, and are what you want to convey in your writing.  What we want our dialogue to do is  give the reader a clear visual of the scene, the characters and their environment. A truly great book is clearly visualized in the mind of reader, so give those clues and hints, but let the reader see for themselves the beauty or horror you are describing though good dialogue and properly setting the scene.

VOS QUOTE

 

20 Comments

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20 responses to “How dining in Bedlam taught me to write dialogue

  1. Reblogged this on S.K. Nicholls and commented:
    This is a very good guide to writing dialogue! I appreciate it as both a reader and a writer.

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  2. These are some great tips. I try not use their names often or even use the ” He said, she said.” every time they speak either.

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  3. Indeed, the best lessons for writing dialog I ever had were visiting and listening carefully in a variety of venues, and reading Elmore Leonard novels.

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    • @Stephen–I do believe in learning from the masters, and Elmore Leonard’s “The Big Bounce” is a fine example of his work. I know he wrote “Get Shorty”, too, but have never read the novel.

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  4. Great advice! I recently read a story where the characters would go on for pages and pages of dialogue (we’re talking soliloquies here, not back and forth banter), and it was brutal to read. I wish that author had read this post, lol.

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  5. Hi Connie,
    I’m working on my first novel which has much dialogue.
    Dialogue makes it so much easier to relay the story as I see it.

    I appreciated your suggestions but am not sure how my character tells her prospective husband a key story of her past. This becomes a story with dialogue with other characters, that she is telling her potential. It seems awkward and long. I break it up with interruptions and the couple moving about in a park. Any suggestions.

    Also, as a result of you describing your visit to Victoria, B.C. We went to Victoria last week to celebrate our 26th anniversary. It’s been years since we have been there. We took the Black Ball Ferry from Port Angeles so we could take our car to visit some places. We used one of their tour packages for lodging and attractions. It was a lovely time.

    Thank you for the dialogue suggestions and the idea of a Trip to Victoria.

    Rich and Susan
    On the hill north of you.

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    • @Rich – I would be glad to brainstorm with you at the library or Scotty B’s any time. Message me anytime! Relating a story within a story is tricky, and I haven’t quite gotten the hang of that myself.

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  6. Excellent. Very helpful – and many of the things mentioned are things that I try to keep in mind when I’m writing. Thank you.

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  7. Hi Connie,

    Thank you for this helpful advice.

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  8. I wish you hadn’t told there were rules, Connie 🙂

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