Category Archives: writing

Jumpstart #NaNoWriMo2017 The Storyboard #amwriting

It’s mid-October and time for many writers to think about National Novel Writing Month—thirty days of dedicated writing where you take an idea for a novel, sit down and daily write at least 1,667 words of a rough draft. The goal of this month of concentrated writing time is to get the entire story down while the inspiration and ideas are flowing. At the end of the thirty days, you should have a novel-length story, hopefully with a complete story arc (beginning, middle, end).

Once that is done, the work really begins.

To succeed at completing a project with such an ambitious goal, it helps if you spend some time planning your novel.  To that end, I like to storyboard all my ideas. By making this effort when the idea is first in my head, if I become lost or find myself floundering in the writing process, I can come back to my original files and remind myself of what the original concept of the story actually was.

Many people use Scrivener for this, but I found the learning curve for that program to be too annoying, so I simply use a spreadsheet program, because all the important information is on the same line.

Scrivener costs $40.00which is not bad, but Google Drive has the free program, Google Sheets. This program is similar to Excel (which I use), so the principals I will be discussing are the same.

From Wikipedia:

Google DocsGoogle Sheets, and Google Slides are a word processor, a spreadsheet and a presentation program respectively, all part of a free, web-based software office suite offered by Google within its Google Drive service. The three apps are available as web applications, and as mobile apps for Android and iOS. The apps are compatible with Microsoft Office file formats. The suite also consists of Google Forms (survey software), Google Drawings (diagramming software) and Google Fusion Tables (database manager; experimental[8]).

The suite allows users to create and edit files online while collaborating with other users in real-time. Edits are tracked by user with a revision history presenting changes. An editor’s position is highlighted with an editor-specific color and cursor.

Admittedly, this program doesn’t do what Excel does but it is perfect for this if you don’t have Microsoft Office.

But you can do this any old way that makes you happy, even by drawing columns on a sheet of paper by hand. The point is to have a list of names and places with five pieces of information pertaining to the story all on the same line. I have so many ideas that I created a blank template that I fill in, retitle, and save in a new folder for each prospective story. I may make as many as five storyboards in a week, out of which I may not write any of them, lol. But the ideas are there for me to access when I want them.

The following is a screenshot of my blank storyboard template. Originally this began as a way to do short stories, but my novels begin with ideas storyboarded out this way too.

The storyboard for my ideas works this way:

At the Top: Working Title

If it’s an idea for a short story, the intended publication and closing date for submissions (not needed it it is for a novel)

Column A: Character Names: list the important characters by name, and also list the important places where the story will be set.

Column B: About: What their role is, a note about that person or place, a brief description of who and what they are.

Column C: The Problem: What is the core conflict?

Column D: What do they want? What does each character desire?

Column E: What will they do to get it? How far will they go to achieve their desire?

As I said, this plays directly to how a linear thinker like me works. It takes advantage of the ideas I have that might make a good story, makes a note of all the pertinent ideas I have at the outset, and offers me a jumping off point.

Feel free to take this idea and run with it. Design the storyboard that works for you!


Credits and Attributions

NaNoWriMo 2017 Municipal Liaison Badge, © 2017 www.nanowrimo.org, (limited use permitted for Municipal Liaisons on blogs and social media).

Wikipedia contributors, “Google Docs, Sheets, and Slides,” Wikipedia, The Free Encyclopedia, https://en.wikipedia.org/w/index.php?title=Google_Docs,_Sheets,_and_Slides&oldid=805075002 (accessed October 15, 2017).

Screenshot of Blank Storyboard Template, © 2017 Connie J. Jasperson, All Rights Reserved.

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#FineArtFriday: More Things in Heaven

And therefore as a stranger give it welcome.
There are more things in heaven and earth, Horatio,
Than are dreamt of in your philosophy.

Hamlet, Act 1, scene 5, by William Shakespeare


About the Eagle Nebula: Quote from Wikipedia:

The Eagle Nebula is part of a diffuse emission nebula, or H II region, which is catalogued as IC 4703. This region of active current star formation is about 7000 light-years distant. A spire of gas that can be seen coming off the nebula in the northeastern part is approximately 9.5 light-years or about 90 trillion kilometers long.[4]

The cluster associated with the nebula has approximately 8100 stars, which are mostly concentrated in a gap in the molecular cloud to the north-west of the Pillars.[5] The brightest star (HD 168076) has an apparent magnitude of +8.24, easily visible with good binoculars. It is actually a binary star formed of an O3.5V star plus an O7.5V companion.[6] This star has a mass of roughly 80 solar masses, and a luminosity up to 1 million times that of the Sun. The cluster’s age has been estimated to be 1–2 million years.[7]

The descriptive names reflect impressions of the shape of the central pillar rising from the southeast into the central luminous area. The name “Star Queen Nebula” was introduced by Robert Burnham, Jr., reflecting his characterization of the central pillar as the Star Queen shown in silhouette.[8]


Credits and Attributions

Quote from Hamlet, Act 1, scene 5, by William Shakespeare, [Public Domain]

The Fairy of Eagle Nebula  By NASA [Public domain], via Wikimedia Commons

Wikipedia contributors, “Eagle Nebula,” Wikipedia, The Free Encyclopedia, https://en.wikipedia.org/w/index.php?title=Eagle_Nebula&oldid=804691133 (accessed October 12, 2017).

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Details and Exposition #amwriting

For me, as a reader, the skill with which the delivery of background information was handled in a given work is what makes a great story. Yet as a writer, I must continually battle the foes of Bloated Dialogue and Too Much Information. Fortunately, I have a large contingent of writing friends who keep me on my toes in that regard and editors who show no mercy.

In my previous post, we spent a great deal of time on world building. We created a mountain of information, the details we, as the authors, needed so we would know what we are writing about.

Now I’m telling you to keep the details to yourself We’re weeding through that field of dreams and constructing the skeleton of the world for the reader to flesh out in their imagination.

The trick to walking the fine line between too much and not enough is to consider what the characters must know to advance the story. In some ways, writing in the first person makes controlling the dispensing of important details easier for me. When writing in this voice, the story unfolds for both the character and the reader as they go. For this reason, many of my short stories are written in the first person.

Background information should be delivered as the characters require it, no matter what voice we write in. Don’t give your characters long paragraphs with lines and lines and lines of uninterrupted dialogue. Those become info dumps laced with useless fluff, sometimes seen as a wall of words by the reader. This is referred to, in the industry, as bloated exposition.

When the dialogue is trying to tell the reader too much, characters end up saying a lot of unnatural and awkward things.

 “Remember the first day at the academy? We showed up wearing identical uniforms. I was so humiliated. I hated you for that. I didn’t speak to you at all until Commander Janson forced us to be partners in the biology lab, but I managed to get us through that with all A’s. But look at you now, you lucky dog. Here you are, my second in command.”

“I know, sir. I despised you too, especially when you made me do all the dirty work, cutting up that alien amphibian. And you took all the credit for it. But now here we are, the best of friends and in command of the finest ship in the United Earth Space Fleet, the USS George Lucas. I really, really love being your flunky. It is just the most awesome gig ever.”

Probably not gonna happen. When two characters go back and forth explaining precisely what they are feeling or thinking, it doesn’t seem remotely real. The only time exposition in dialogue works is when both the reader and the character being spoken to don’t know the information being dispensed, but need it to move on to the next event.

In the second draft, we seek out and remove

  • Repetitions
  • Nonessential dialogue that does not advance the story
  • Nonessential historical information

We check to make sure the story

  • is cohesive,
  • only has events that flow logically,
  • has dialogue that contains information the reader must know.

If I were to tell you my story and place myself in my setting, I would say

It’s three in the morning. A woman sits at a broken desk, surrounded by dusty boxes. Bowed shelves filled with books loom above her, worn volumes, some more abused than others. The flickering glow of the computer screen illuminates the woman, the boxes, and books.  A train rumbling in the distance and the clicking noise of her keyboard are the only sounds to be heard in the night-silent house.

I’m not going to go into details you don’t need because you don’t care what is in the boxes, who our mortgage lender is, or that the furnace filter was just changed. The boxes, the books, and the keyboard are important—I write in our storeroom, also known as the Room of Shame. Right away, you know I’m not much of a housekeeper, I write at odd hours of the night, and you may suspect that trains symbolize an important thread in my life.

In real life, you might want to talk at length about the small details, but most of the important information is dealt with right away, and the rest is just socializing. When I think of the novels I enjoy the most, the important information in their conversations is dealt with up front, and the minor details emerge later as they become important.

Including nonessential socializing “just to show who the characters are” is where many first-time writers lose the reader. Your characters must socialize, but their conversations must revolve around the matter at hand.

Consider a private phone conversation you receive while you’re at work. Perhaps a friend just had a car accident. Your friend has a story to tell, and you have questions, but you don’t have time to get into the details. “Are you hurt? Can you drive the car? Do you need anything?” While the boss is glaring at the back of your head, you won’t ask if the other driver had insurance or if your friend will sue.

If writing a concise, cohesive narrative that readers will enjoy is not enough of a reason to keep your background information to just what is needed, I have another thought for you to consider.

In the real world, Indies and self-publishers pay the costs to publish their works up front. The length of the book determines these costs. In the eBook format, costs are minimal, and length doesn’t matter, but a paper book by a new author priced at more than $12.99 may not sell well.

Remember, with a longer book, external circumstances can also increase your out-of-pocket costs. Until you’re established, you must purchase your own stock to sell on consignment in local book stores. You’ll also need to buy books for your table at trade shows, conventions, and book-signings. Traditionally published authors also pay these costs, although they may not have to pay upfront as these costs will be taken out of their royalties.

Whether you are traditionally published or Indie, you’ll want to keep your cost as low as possible and still turn out a good book.

To do that, choose your words so they express what you want to say. Use them creatively to show the story, and employ every trick you can think of to keep the word count down to your target length without gutting the narrative.

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Crafting Worlds #amwriting

I write in many different worlds with widely varying levels of technology and forms of government. I’m an avid reader, and always have been. Some of the worst books I have read were bad because the setting made no sense or was unclear. This has been as true of stories set in modern New York City as well as fantasies set in wholly imagined worlds.

The author is responsible for making the setting clear and real in the mind of the reader. To do that, the author must pay attention to building that world, even if that world is a well-known city. I can’t write about Seattle if I have no idea what it is like to live there. I can’t stress this enough: do the research.

Because I had noticed these shortcomings in some less than stellar traditionally published works, I made a list of questions to consider when I begin constructing a new society. The Tower of Bones series began as the core story for an anime-based RPG that was cancelled before it was built. For the game’s original concept, I made a checklist of questions about the world and used the answers to write the story of the community the game’s protagonist would live in, a word-picture of about 2000 words.  This is the method I still use today.

Answering the questions posed by the following list of ideas always leads to my considering a kajillion other rather large concepts that combine to make up a civilization.

Level of Technology: What tools and amenities do this society have available to them? What about transport?

  • Hunter/Gatherers?
  • Agrarian/farming
  • Greco-Roman metallurgy and technology?
  • Medieval metallurgy and technology?
  • Pre-industrial revolution or late Victorian?
  • modern day?

How do we get around and how do we transport goods?

  • On foot?
  • By horse & wagon?
  • By train?
  • By space shuttle?

Social Organization: Society is always composed of many layers and classes. How is your society divided? Who has the wealth? Are there

  • Nobility?
  • A servant class?
  • A merchant class?
  • A large middle class?
  • Who makes up the poorest class?
  • Who has the power, men, women—or is it a society based on mutual respect?

Every society that has merchants also has some form of accounting. The need to account for stores of food and goods may actually have given rise to the earliest forms of written languages. It has been postulated that simple accounting systems came before words.

Quote from Wikipedia:

The earliest known writing for record keeping evolved from a system of counting using small clay tokens. The earliest tokens now known are those from two sites in the Zagros region of Iran: Tepe Asiab and Ganj-i-Dareh Tepe.[6]

To create a record that represented “two sheep”, they selected two round clay tokens each having a + sign baked into it. Each token represented one sheep. Representing a hundred sheep with a hundred tokens would be impractical, so they invented different clay tokens to represent different numbers of each specific commodity, and by 4000 BC strung the tokens like beads on a string.[7] There was a token for one sheep, a different token for ten sheep, a different token for ten goats, etc. Thirty-two sheep would be represented by three ten-sheep tokens followed on the string by two one-sheep tokens.

Ask yourself:

  • How is monetary wealth calculated?
  • Do they use coins? What is their monetary system?

If you are inventing the monetary system, keep it simple. Otherwise, go with a traditional form of money if your society is low-tech. (For my low-tech worlds I generally use gold coins, divided into tens: 10 coppers=a silver / 10 silvers=a gold.) Conversely, use good old-fashioned electronic currency if your world is high-tech.

Language and the written word: Do they have a written language? This is important if you are setting your people in a medieval world or in a low-tech society because it determines how knowledge is passed on. Low-tech generally equals an oral tradition with only the elite able to read and write.

  • How are people educated?
  • Who is allowed to learn to read and write?
  • How are bards, storytellers and other disseminators of knowledge looked upon?

Government: There will be a government somewhere, even if it is just the local warlord. Someone is always in charge because it’s easier for the rest of us that way:

  • Is it a monarchy, theocracy, or a democratic form of government?
  • How does the government fund itself?
  • How are taxes levied?
  • Is it a feudal society?
  • Is it a clan-based society?
  • Warlord, President, or King/Queen?
  • How does the government use and share the available wealth?
  • How is the government viewed by the citizens?

Foreign Relations: Does your country coexist well with its neighbors?

  • If not, why? What causes the tension?

Waging War: This is another area where we have to ask what their level of technology is. It is critical for you as the author to understand what sort of weapons your characters will bring to the front, and what the enemy will be packingDo the research and choose weaponry that fits your established level of technology.

  • What kind of weaponry will they use?
  • How are they trained?
  • Who goes to battle? Men, women, or both?
  • How does social status affect your ability to gain rank in the military?

Ethics and Values: What constitutes morality?

  • Is marriage required?
  • How are women treated? How are men treated?
  • How are same-sex relationships viewed?
  • How are unmarried sexual relationships seen in the eyes of society?
  • How important is human life? How is murder punished?
  • How are treachery, hypocrisy, envy, and avarice looked upon?
  • What about drunkenness?
  • How important is the truth?
  • What constitutes immorality?
  • How important is it to be honest and trustworthy?

Crime and the Legal System: What constitutes criminal behavior and how are criminals treated?

Religion and the Gods: How important is religion in this tale? If it is central, ask yourself: Is there one god/goddess or many? If the worship of a deity is a key part of your tale, you must design the entire theology. You must know the rituals and know how their deity holds their hearts. You must know how that deity considers his/her worshipers.

  • What sort of political power does the priestly class wield?
  • What is the internal hierarchy of the priesthood?
  • Who has the power?
  • Is this religion a benevolent entity or all-powerful, demanding, harsh?
  • How does the priesthood interact with the community?
  • Who can join the priesthood?
  • Do people want to join the priesthood or do they fear it?
  • How is the priesthood trained?

You are welcome to use this roster as the jumping-off point to form your own inventory of ideas for world building.

When you have cemented the society in your mind, the world your characters inhabit will feel real and solid, and your protagonists will fit into it organically. Their society will be visually real to the reader, even if the world it evokes in their minds isn’t exactly your vision of it. You will have done your job, by giving them a solid framework to imagine the story around.


Credits and Attributions:

Wikipedia contributors, “History of ancient numeral systems,” Wikipedia, The Free Encyclopedia, https://en.wikipedia.org/w/index.php?title=History_of_ancient_numeral_systems&oldid=799316402 (accessed October 8, 2017).

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#flashfictionfriday: The Lilies Orange

I think upon the lilies orange

That grew beside the lake.

Such beauty there among the weeds

For loons and grebes to take.

The peace I found along that shore

Is gone and gone, I fear.

The thief of time has stolen it,

Gone these fifty years.

The lilies bring them back to me,

The lilies and the shore.

I see the high black hills beyond

Though I’ll walk there nevermore.

My childhood home, long gone.


Credits and Attributions:

The Lilies Orange, © Connie J. Jasperson 2017, All Rights Reserved

Orange Daylilies, By George Chernilevsky (Own work) [Public domain], via Wikimedia Commons | Wikimedia Commons contributors, “File:Hemerocallis fulva 2016 G1.jpg,” Wikimedia Commons, the free media repository, https://commons.wikimedia.org/w/index.php?title=File:Hemerocallis_fulva_2016_G1.jpg&oldid=259430397 (accessed October 5, 2017)

 

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#NaNoPrep Season: Learning Your Pre-writing Style #NaNoWriMo

Today I am featuring a post by my good friend, and fellow Municipal Liaison for NaNoWriMo, Lee French. Lee poses the question: Are you a ‘pantser’ or a ‘plotter?’ For me, the answer lies somewhere in the middle. I plot, then I wing it, then I replot, and let it fly. Without further ado, here is Lee’s post.  I heartily suggest you read it all and click on through to finish the post on her page.

Lee French's avatarLee French

There are many writers who claim to pants their stories. That is, fly by the seat of their pants, aka no plan, no outline, no nothing before starting to write. The other option is planning, which consists of drawing up a complete outline, character bios, detailed setting documents, and so on.

Pantser vs. Plotter

I wish to submit two controversial opinions:

  1. Pantsing and plotting are not two options, but rather two ends of a spectrum.
  2. As with many linear scales, most of us fit most comfortably somewhere between the two extremes.

The popularized term for folks who do “both” is Plantser. My argument is that we are all plantsers. Or, at least, the majority of us are.

Planster

The hitch: until you start writing, you have no real idea where you fit on that spectrum. You may think you’re on the Pantser end, then you get stuck on Day 4…

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Crafting Interior Monologues #amwriting

In writers’ forums, you will find a great deal of discussion regarding interior monologues, or how writers express their characters’ thoughts. It’s true that beginning authors can rely too heavily on them as an easy way to dump blocks of information into a narrative, instead of deploying it. A few people will even tell you they despise interior monologues, and while I disagree with them, I do see their point.

For the genres of Sci-fi, Fantasy, and in most YA novels, it is an accepted practice to italicize a protagonist’s thoughts, and readers expect to see them presented in italics. However, we need to be aware of how daunting it is for a reader to be faced with a wall of italics.

A rather vocal contingent at any gathering of authors will say thoughts should not be italicized, that it creates a greater narrative distance, setting readers outside of the character and the events of the scene.

As an avid reader, I disagree with that statement if it is applied broadly, and will argue the point, although more than a sentence or two does exactly that. This is a personal style choice that you, as an author, must make for yourself, based on the genre you are writing in and the preferences of the intended audience for your work.

If we choose to omit dialogue tags for these internal conversations and don’t set them off with italics, it becomes confusing. The finished book ends up looking like a bunch of closed quotes were left out, and gives the impression of an unedited manuscript, even if the publisher has subtly changed the font just for thoughts.

So what, in my opinion, is the best way to indicate that a sentence or two of interior monologue in the middle of a scene is the viewpoint character’s thoughts (and not the narrator narrating)?

I found a wonderful, highly detailed article on crafting Interior Monologues, written by Harvey Chapman, for the website, Novel Writing Help. The following quote pertains to my post today:

Here are the possibilities open to you…

  1. Writing the thought in first person, present tense (which is the way we actually think them) vs. writing it in third person, past tense (so that they blend in with the rest of the text).
  2. Using italics vs. using normal text.
  3. Using a “he thought” tag vs. not using one.
  4. Wrapping the thought in quotation marks (either single or double) vs. not using quotation marks.

We can dispense with the final option straight away: Never use quotation marks around a character’s thoughts. Why?

Because the reader will assume the words are being said out loud, and will then have to make an awkward mental shift when they see a “he thought” interior monologue tag, rather than a “he said” dialogue tag, at the end.

We can also dispense with using italicized text when the thought is translated into third person past tense.

The only point of italics is to make a different voice and tense stand out from the regular voice and tense being used. When both the thought and the text surrounding it are in the same voice and tense there is no need for italics.

The following excerpt from Benny’s Gambit, a short fiction work-in-progress, illustrates how I write interior monologues. They must be natural, and organic to the flow of the narrative. Thoughts must fit as smoothly into the narrative as conversations. My recommendation is to only voice the most important thoughts via an internal monologue, and in this way, you will retain the reader’s interest. The rest can be presented in images that build the world around the characters:

Benny watched Charlotte as she left the office. Everyone knew she came from a wealthy family. The gold watch, the sleek sports car she drove could have been owned by any well-employed girl, but something about her screamed confidence and money.

You could verbalize all that information in Benny’s interior monologue, but why? This way, the reader is shown all they need to know about Charlotte, without resorting to an info dump, and we aren’t faced with a wall of italics.

Some things work well when expressed as an interior monologue, especially if you want the reader in your protagonist’s head, as in the next paragraph of Benny’s story:

Benny looked down at his mop. I’m such an idiot. He dipped the mop in the bucket and wrung it out, unobtrusively watching the elevator doors as they glided closed.

The first sentence is in the third person, past tense, as is the third sentence. The thought is italicized because it is in the first person present tense, showing his real-time experience. In those two paragraphs, the reader has also gained a whole lot of information.  They think they know who Benny is, and they have a clue about his aspirations. What they don’t know yet, but will discover as the plot unfolds, is that Benny is actually a detective working undercover, and Charlotte is the secretary of his quarry. I could easily have have written it all in third person past tense but I chose not to, for a specific reason: I want you in Benny’s head.

Interior monologues are crucial to the flow of novels in which the author wants the reader planted firmly in the protagonist’s mind. However, these are tools we must use sparingly. The majority of thoughts should be shown through actions or external observations.

Those external observations are a subtle part of worldbuilding when you are writing a narrative that is an intimate portrait of your protagonist.

So, to wind this up, I feel that:

    1. Interior monologues are an organic part of some kinds of narratives, but not necessarily all narratives.
    2. When they are done well and sparingly, interior monologues can create an intimate connection with the protagonist.
    3. If an interior monologue is used in most speculative fiction, it should be short and set off by italics, and only rarely with the speech tag ‘thought.’
  • Italics should never be used for long passages.

Credits and Attributions:

Novel Writing Help, The Complete Guide to Interior Monologue, by Harvey Chapman, © Novel Writing Help, 2008-2017 https://www.novel-writing-help.com/interior-monologue.html#more-78, Accessed Oct 1, 2017

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Drabbles: experimenting with POV and prose #amwriting

I love writing ‘drabbles,’ extremely short fiction because they offer the opportunity to write in a wide variety of genres and styles. Drabbles present the chance to experiment with point of view and prose. Often, these 100 – 200-word experiments become 1,000-word flash fictions, which are sometimes saleable.

In my files (to be worked on at a later date) is the rough draft of a short story that began as a brief exercise in writing from the point of view of the flâneur–the person of leisure, the idler, the urban explorer, the connoisseur of the street. They are the interested observer, a person who seeks much, knows a little, and is a (frequently unreliable) witness to the events of a story.

Click here for Scott Driscoll‘s great blogpost on the flâneur. In short, he tells us that: “With a flâneur narrating, you can remove the noticing consciousness from your point of view character to accomplish other purposes.”  

The flâneur is a character frequently found in literature from the 19th century. The story is filtered through his eyes and perceptions–it distances the reader from the immediacy of the scene, so be forewarned: genre-nazis and armchair editors who want the material delivered in 60 second sound bites of action won’t love it.

My flâneur is Martin Daniels, a wealthy, retired jeweler. He spends his time roaming his city’s streets, sitting in sidewalk cafés observing his fellow citizens, and making social and aesthetic observations. He regularly finds himself crossing paths with one man, in particular, Jenner: a self-made man who came up through the mines.

Jenner is battering against the prevailing social barriers which stand in the way of his achieving a political office that he covets, using whatever means at his disposal. He is uncouth, a barely civilized rough-neck with a bad reputation, but something about him draws Martin’s attention, and so he finds himself both observing Jenner and listening to the whispered gossip that surrounds the man.

One day, as Jenner is passing Martin’s table, his hat blows off, and Martin catches it, returning it to him. Jenner then introduces himself and admits that he has been watching Martin for some time. He has a task for Martin, one that intrigues him enough to bring him out of retirement. Thus begins an odd relationship.

When this twist happened, my flâneur ceased to be merely an observer and became my protagonist, yet he is reporting the events from the distance of his memory, so he is still the observer.

Literary fantasy, one of my favorite genres to read, is a great venue for the flâneur. It examines the meaning of life or looks at real issues, and I tend to write from that aspect. In my favorite works, the fantastic, otherworld setting is the frame that holds the picture. It offers a means to pose a series of questions that explore the darker places in the human condition.

Sometimes the quest the hero faces is, in fact, an allegory for something else, and the flâneur shows you this without beating you over the head with it. I read good literary fantasy—it tends to be written by men and women who write well and literately. Not only are the words and sentences pregnant with meaning and layers of allegory, but they are also often poetic and beautifully constructed.

I like to experiment with prose as well as style and genre, and writing drabbles offers that opportunity.

The character of the interested observer is not limited to a person walking the streets and making political or social commentaries on what is seen. Nor is the gender of the observer limited to that of a man. Any person can be the observer and serve in this role. The flâneur is great fodder for a drabble, so give it a try.

The modern flâneur is found in the office, the coffee shop, shopping at the mall or grocery store, waiting in line at the movies, even looking through the curtains of their front windows. These are venues they habitually visit and don’t go out of their way for, and are where they are likely to regularly see the person who piques their curiosity.

Writers are, by nature, observers of the human condition. When two friends sit in a Starbucks and play ‘the coffee shop game,’ the game where they see patrons and invent stories about who they are and what they do, they become the flâneur for a brief moment. Write those paragraphs and see what emerges.

Writing drabbles offers me the chance to write two or three paragraphs in a literary style, experiment with both point of view and prose, and allows me to play with words. I can imitate the style of my favorite authors and see what it is about their work that attracts me.

Any time you have a great little idea, pause for the moment and write a drabble about it. Save it in a file labelled ‘Drabbles.’ You never know when you may have the seeds of a great story in those two brief paragraphs.


Quotes and Attributions

Flaneur, try it and set yourself free by Scott Driscoll, © Oct 24, 2013,  https://scottdriscollblogs.wordpress.com/2013/10/24/flaneur-try-it-and-set-yourself-free/

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Creating Compelling Objectives #amwriting

At the outset of any good story, we meet our protagonist and see him/her in their normal surroundings. An event occurs, the inciting incident.

The inciting incident:

  • Happens to your protagonist
  • Disrupts your protagonist’s life
  • Is personal to your protagonist
  • Gives the protagonist an objective/quest

The hero is thrown out of his comfort zone and into the situation, which is the core idea of your plot. This is the circumstance in which your protagonist finds himself at the beginning of the story. The circumstance forces an objective upon the main character.

In the opening pages of The Hobbit, by J.R.R. Tolkien, a respectable hobbit, Bilbo Baggins, is living a comfortable life in a prosperous, sheltered village, and has no desire to change that in any way. However, a casual, polite greeting made to a passing wizard sets a string of events into motion that will eventually change the course of history for the world of Middle Earth.

The wizard, Gandalf, tricks Bilbo into hosting a party for Thorin Oakenshield and his band of dwarves, who sing of reclaiming the Lonely Mountain and its vast treasure from the dragon, Smaug. When the music ends, Gandalf unveils a map showing a secret door into the Mountain and proposes that the dumbfounded Bilbo serve as the expedition’s “burglar.”

The dwarves ridicule the idea, but Bilbo becomes a little indignant and agrees to do it despite his misgivings. The next morning he has second thoughts, but at the last moment Bilbo literally runs out the door with nothing but the clothes on his back.

  • You must have a strong, unavoidable event that is your inciting incident. Ask yourself:
  • What is the hero’s personal strength and health at the beginning?
  • How will his physical and emotional condition be changed, both  for better or worse? Will these changes be triggered by the hero himself or by the antagonist?
  • What could possibly entice the hero out of his comfort zone?

Now we come to the next part of the core of your plot: Objective

A protagonist has no business showing up on the page unless he/she has a compelling objective. If he doesn’t want something badly enough to do just about anything to achieve it over the next couple hundred pages, then he doesn’t deserve to have a story told about him.

Bilbo does have an objective. Once he gets past his feeling of having made a terrible mistake, he desires nothing more than to help his friends achieve their goal: that of regaining their lost kingdom.

Gandalf exerts a parental influence over Bilbo at the outset, guiding him and pushing him out of his comfortable existence.  But it is Bilbo who has common sense and compassion, who gradually takes over leadership of the party, guiding and rescuing them from their own greedy mistakes. This is a fact the dwarves can’t bear to acknowledge, and a fact he doesn’t realize himself.

Those turning points where with each adventure Bilbo gains confidence and a tool or weapon he will later need are what make up the best parts of the adventure. That is what you must inject into your story, be it a contemporary drama, an urban fantasy, a bedroom farce, or science fiction.

  • At the beginning of the story, what could the hero possibly want to cause him to risk everything to acquire it?
  • How badly does he want it and why?
  • What moral (or immoral) choice is he going to have to make in his attempt to gain that objective?

Perhaps your tale is set on a space station. What does your protagonist need that is in short supply? What does he have to do to get it?

Perhaps you are writing an urban fantasy. Perhaps your main character is a vampire. Vampires requires sustenance–what will she do to get it? Or conversely, if a human, what will she do to avoid becoming vampire-food?

Protagonists begin their tale in their current surroundings. They are thrown out of their comfortable existence by circumstances and forced to identify objectives they must achieve or acquire to resolve their situation.

Thus, whichever you conceive first, characters or objective, you need to know why your character is willing to leave his circumstances and embark on his adventure. That objective must be compelling enough for him to risk everything he values to achieve it.

But what if a side character has such a compelling story that the book becomes his story and is no longer about our hobbit? If you notice that is the case, rewrite your book so that the character with the most compelling story is the protagonist from page one.

The potential for gain must outweigh the potential for loss. The stakes must be high: perhaps they are headed into a life and death situation, or a couple finds their marriage on the rocks. Perhaps a young woman stands to lose her wealth and security. These are good core circumstances for plots, but for me, the greatest risk a hero faces is in moral coin. This is because personal values are fundamental to who we are as individuals, and when those intrinsic values are threatened, the risk is emotionally charged.

Emotionally charged stories are powerful.  Objectives create risk. Without great risk and potential for gain, there is no story.

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Crafting the final act #amwriting

In this series on the construction of the novel, we have discussed creating a strong opening act, and a powerful, electrifying middle. So, let’s talk about the all-important fourth quarter of the story arc—the final act.

At this point, the enemy’s plans are in place. Our protagonists have met the enemy and survived the encounter, but now they know they may not prevail.

If your work is not speculative fiction or fantasy, perhaps they’ve suffered a terrible personal setback.

Regardless of the genre, at the outset of the fourth quarter, the protagonists are at their lowest point both physically and emotionally. From the midpoint crisis forward through the third quarter, major events have funneled the players down the path to the final conflict. Now, they are scrambling, working against time and perhaps, with fewer resources than the antagonist.

In these chapters leading up to the conclusion, the protagonists have been pressed to the breaking point. Now they are at the end of their journey. They must rediscover their courage, find a reason to continue the fight, resolve the loose ends, and appear at the final showdown ready to do battle.

If you were not careful in the setting up the events that form the middle of the narrative, the story could fall apart here. Listen to your beta readers’ comments: even in your third draft, you may have to insert new scenes into the existing narrative to drive the action to the final conflict.

  1. At the outset of the 4th quarter, all subplots are resolved, and the final focus is on the enemy’s move.
  2. The enemy’s plans and their true nature must be shown.
  3. Someone who was previously safe may be in peril. Perhaps their fate hangs on a thread, and the outcome is unclear.
  4. The protagonists must face the fact that their efforts have forced the enemy’s hand in a way they never expected.
  5. Your protagonist may achieve their goal, but they will pay a heavy price for it, and return home changed for good or for ill.

If your editor asks you to write new scenes to get a flat story arc back on track, and you agree it’s needed, your task is to blend the new material into the existing story.

  • You must go back and insert foreshadowing in earlier passages, and some otherwise great passages that now go nowhere will be cut.

This is most important: any event that does not drive the plot to the end is a distraction. All side quests are being wrapped up at this point so don’t introduce any new plot threads. Emotions are key–of course for the characters, but also for the reader.

  • The higher the emotional stakes when the protagonist meets the antagonist for the final showdown, the more emotionally satisfying the final resolution will be for the reader.

The resolution should be final, with no loose threads. Cliffhanger endings aggravate readers who don’t want to wait a year for the rest of the story, so even if your book is the middle volume of a series, give the reader some reward for their faithfulness, and resolve most of the subplots.

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