Most writing coaches agree that the first 1/4 of your story is where you reveal your characters and show their world while introducing hints of trouble and foreshadowing the first plot point. That is the first act, so to speak.
Something large and dramatic must occur right around the 1/4 mark to force the hero into action, an intense, powerful scene that changes everything. Quite often, in epic fantasy the inciting scene will be comparatively disastrous, and one that that forces the protagonist to react. He/she may be thrust into a situation that radically changes their life and forces them to make a series of difficult decisions.
- What incident or event will occur at the first plot point?
- What negative effect does this event have for the protagonist and his/her cohorts?
- How are hero’s efforts countered?
Conflict drives the story. We know a great story has a compelling protagonist, but in order to have a great conflict, you must also have a great adversary. The hero has an objective, and so does the villain.
- Identify the opponent–who is he/she, and what is their power-base?
- What is the adversary’s primary goal, and who or what are they willing to sacrifice to achieve it?
- Do the hero and the villain know each other, or are they faceless enemies to each other?
- How does the adversary counter the hero’s efforts?
In fantasy, and often in thrillers and horror, we have an adversary who is capable of great evil. They may have supernatural powers, and at first they seem invincible. Their position of greater power forces the hero to become stronger, craftier, to develop ways to beat the adversary at his game. A strong, compelling villain creates interest and drives the conflict. Write several pages of back-story for your own use, to make sure your antagonist is as well-developed in your mind as your protagonist is, so that he/she radiates evil and power when you put them on the page. If you know your antagonist as well as you know the hero, the enemy will be believable when you write about their actions.
The Hero’s Struggle:
Now the story is hurtling toward the midpoint, that place called the second plot-point. The characters are acting and reacting to events that are out of their control. Nothing is going right-the hero and his/her cohorts must scramble to stay alive, and now they are desperately searching for the right equipment or a crucial piece of information that will give them an edge. The struggle is the story, and at this point it looks like the hero may not get what they need in time.
Their weaknesses must be first exploited by the adversary, and then overcome and turned into strengths by the hero. The hero must grow.
During this part of the story you must build upon your characters’ strengths. Identify the hero’s goals, and clarify why he/she must struggle to achieve them.
- How does the hero react to being thwarted in his efforts during the second act to the midpoint?
- How does the villain currently control the situation?
- How does the hero react to pressure from the villain?
- How does the struggle deepen the relationships between the hero and his cohorts/romantic interest?
- What complications (for the hero) arise from a lack of information regarding the conflict, and how will he/she acquire that necessary information?
- Midway between the first plot point and the second plot point, what new incident will occur to once again dramatically alter the hero’s path? This will be a turning point, drama and mayhem will ensue, perhaps offering the hero a slim chance. What stands in his/her way of realizing that small chance and what will the hero sacrifice to attain it?
The first half of the book can be exciting or a bore–and because I’m always growing as an author, my new rule is “don’t write boring books.”
I say this because the books I loved to read the most were crafted in such a way that we got to know the characters, saw them in their environment, and bam! Calamity happened, thrusting them down the road to Naglimund or to the Misty Mountains.
Calamity combined with villainy creates struggle, which creates opportunity for great adventure, and that is what great fantasy is all about.