Tag Archives: Sturm und Drang

The second draft – subtext #writing

Subtext is a complex but essential aspect of storytelling. As the word implies, subtext lies below the surface (sub) and supports the plot and the conversations (text).

It is the hidden story, an unstated knowledge embedded within the narrative.

Subtext can be inserted into the story through the layers of worldbuilding. It is conveyed by the images we place in the environment and how the setting influences our perception of the mood and atmosphere.

We all know good worldbuilding is more than simply detailing the setting. It starts there, but without the addition of mood and atmosphere, a coffee shop is just a room with a few tables and chairs. A reader’s perception of a gripping narrative’s reality is influenced by aspects of the setting that they may not consciously notice at the time.

How does good worldbuilding contribute to good subtext? The clues about mood and atmosphere combine on a subliminal level. This undercurrent shapes a reader’s emotional impressions of the story.

A brief mention of décor can convey atmosphere: Tess stood in line, looking around while Evan secured a table. Country-style furnishings lent a coziness to the room, a warm contrast to the rain pounding on the windows. Soon it was her turn to order. “Two large mochas, please.”

A view of the world from the characters’ point of view is essential, as it conveys mood.

“Why did they bother putting a sign on the dining hall? No matter what Temple you visit, every building is made of white sandstone and you always know where you are and what you are looking at.” Bryson’s scathing tones floated to the instructor, who glared at us all.

Afterward, while readers may not consciously remember details, they will remember what they felt as they read that novel. When asked who their favorite writer is, they will mention that author.

When we experience emotion, we are feeling the effect of contrasts, of transitioning from the positive (good) to the negative (bad) and back to the positive. Moodatmosphere, and emotion form the inferential layer of a story, part of the subtext. When an author has done their job well, those transitions feel personal to the reader.

Atmosphere has two aspects: overall and personal. The overall atmosphere of a story is long-term, an element of mood that is conveyed by the setting as well as by the actions and reactions of the characters.

The overall mood of a story is also long-term. It resides in the background, going almost unnoticed. Mood shapes (and is shaped by) the emotions evoked within the story.

The inferential layer of a story has another component, one we must look at in the second draft. This is where another aspect of worldbuilding, scene framing, comes into play. This component has two aspects: first, it involves the order in which we stage people and visual objects, as well as the sequence of events along the plot arc. It shapes the overall mood and atmosphere, contributing to the subtext.

The second aspect of scene framing involves the plot arc and how we place the scenes and their transitions. We want them in a logical, sequential order.

Good worldbuilding can help us give backstory without an info dump, and symbolism is a key tool for this. Environmental symbols are subliminal landmarks for the reader. Thinking about and planning symbolism in an environment is crucial to developing the general atmosphere and affecting the overall mood.

For example, the word gothic in a novel’s description tells me it will be a dark, moody piece set in a stark, desolate environment. A cold, barren landscape, constant dampness, and continually gray skies set a somber tone to the background of the scene.

A setting like that underscores each of the main characters’ personal problems and evokes a general atmosphere of gloom.

Our characters’ emotions affect their attitudes toward each other and influence how they view their quest. This, in turn, shapes the overall mood of the characters as they move through the arc of the plot. And the visual atmosphere of a particular environment may affect our protagonist’s personal mood.

What tools in our writer’s toolbox are effective in conveying an atmosphere and a specific mood? Allegory and symbolism are two devices that are similar but different. The difference between them is how they are presented.

  • Allegoryis a moral lesson in the form of a story, heavy with symbolism.
  • Symbolismis a literary device that uses one thing throughout the narrative (perhaps shadows) to represent something else (grief).

How can we use allegory and symbolism in modern genre fiction? Cyberpunk, as a subgenre of science fiction, is exceedingly atmosphere-driven. It is heavily symbolic in worldbuilding and often allegorical in the narrative. We see many features of the classic 18th and 19th-century Sturm und Drang literary themes but set in a dystopian society. The deities that humankind must battle are technology and industry. Corporate uber-giants are the gods whose knowledge mere mortals desire and whom they seek to replace.

The setting and worldbuilding in cyberpunk work together to convey a gothic atmosphere. This overall feeling is dark and disturbing. That aspect of subtext is reinforced by the dark nature of interpersonal relationships and the often criminal behaviors our characters engage in for survival.

No matter what genre we write in, the second draft is where we expand on our ideas and fill in the gaps of the rough first draft manuscript. We find words to show the setting more clearly and use visuals to hint at what is to come. We create an immersive atmosphere by including colors, scents, and ambient sounds.

We choose our words carefully as they determine how the visuals are shown. When we have no words and feel stuck, we go to the thesaurus and find them.

Authors are painters, creating worlds out of words. We strive to create an atmosphere and mood that underscores our themes and highlights plot points without resorting to info dumps. Each word is a brushstroke that can lighten the mood as easily as it can darken it.

  • When we create a setting, intense color brightens the visuals, and gray depresses them. Those tones affect the atmosphere and mood of the scene.

In the real world, sunshine, green foliage, blue skies, and birdsong go a long way toward lifting my spirits. When I read a scene set in that kind of environment, the mood of the narrative feels lighter to me.

Worldbuilding is complex. It can feel too difficult when we are trying to convey subtext, mood, and atmosphere, using slimmed down prose and power words rather than flowery. But keep at it because the reader won’t be aware of the complexities involved.

All they will know is how strongly the protagonist and her story affected them and how much they loved that novel.

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Cyberpunk and Sturm und Drang #amwriting

We all want to create intense moods and evoke a strong atmosphere in our work. This can range from subtle hints to full-on Sturm und Drang, but the intention is to captivate the reader either way.

What is Sturm und Drang? The English translation is literally Storm and Stress.

sturmUndDrang05152021LIRFSturm und Drang, as a literary form, evolved during the time of the American Revolutionary War. This was an era of global unrest and great hardship, especially in Europe. The main feature of Sturm und Drang is the expression of high emotions, strong reactions to events, and rebellion against rationalism. It is characterized by intense individualism and complex reactions.

Classical literature in this style began in 1772 with “Prometheus,” a poem by Johann Wolfgang von Goethe. The character of the mythic Prometheus addresses God (as Zeus) in hatred and defiance. Misotheism is the hatred of God or the Gods, stemming from a moment in a person’s life where one feels the gods have abused and abandoned him.

One can’t hate what one doesn’t believe in, so misotheism requires a firm belief in a God or Gods.

Wikipedia tells usPrometheus is the creative and rebellious spirit which, rejected by God, angrily defies him and asserts itself; Ganymede is the boyish self which is adored and seduced by God. One is the lone defiant, the other the yielding acolyte. As the humanist poet, Goethe presents both identities as aspects or forms of the human condition. [1]

Literature and music written in the style of Sturm und Drang were meant to shock the audience, inundating them with extremes of emotion.

A parallel movement occurred in the visual arts. Artists began producing paintings of storms and shipwrecks, showing the terror and irrational destruction wrought by nature. These pre-romantic works were fashionable in Germany from the 1760s on through the 1780s.

Alongside these frightening landscapes, disturbing depictions of nightmarish visions were gaining an audience in Europe. Goethe and many of his contemporaries admired and purchased paintings by artists like Henry Fuseli, horror-scapes intended to frighten the viewer.

the machine stops em forsterSo, this brings me to the subgenre of cyberpunk. One of the earliest science fiction short stories to feature a dystopian society was The Machine Stops, written by E. M. Forster. It was published in The Oxford and Cambridge Review (November 1909).

In cyberpunk, we see many of the features of classic Sturm und Drang but set in a dystopian society. The deities are technology and industry. Corporate uber-giants are the gods whose knowledge mere mortals desire and whom they seek to replace.

And, just like all demi-gods, when an exceptionally strong and clever protagonist does manage that feat, it’s business as usual. They are no better than the gods whose thrones they have usurped.

Wikipedia defines cyberpunk as a subgenre of science fiction in a future setting that tends to focus on the society of the proverbial “high tech low life  featuring advanced technological and scientific achievements, such as information technology and cybernetics, juxtaposed with a degree of breakdown or radical change in the social order. [2]

Cyberpunk began as a niche rebellion by authors like Phillip K. Dick. It is now considered mainstream speculative fiction and has a large audience.

Works in this genre are always set in a post-industrial dystopian world with deep divisions in the strata of society. Some have a specified caste system of sorts, but most people live in extreme poverty in all cyberpunk tales. There will be a small middle class, and at the top, a few of the strongest, most powerful people hold incredible wealth. These societies have fallen into extreme chaos, which is the driver of the story.

The MacGyver Effect is utilized to the fullest in these stories: protagonists acquire and use technology in ways never anticipated by the original inventors. A central trope of this genre is “the street finds its own uses for things.”  

In cyberpunk, the atmosphere is dark, heavily film noir. It is fast-paced, atmospheric, and alcohol is heavily abused. It is often sexist, although strong feminine cyberpunk is emerging. The prose usually has a pared-down style reminiscent of 1950s detective fiction. Street drugs are cheap and are the relaxation of choice in many cyberpunk novels.

Macbeth_consulting_the_Vision_of_the_Armed_HeadMany authors whose works appeared in the early days of cyberpunk were indies hoping to go mainstream. Their short stories appeared in popular sci-fi magazines because visionary editors risked their jobs and reputations by accepting and publishing work that their readers could have rejected.

The success of those short works piqued the interest of agents and larger publishers, enabling them to sell their longer work.

We indie authors are fortunate. We have a lot of latitude in what we choose to write. We can write and publish edgy work that would be turned away by traditional publishers, who would pass on it because it might not be a commercial success.

Authors who engage in artistic rebellion will often find great success — but usually, this comes after they are dead.


Credits and Attributions:

[1] Wikipedia contributors, “Prometheus (Goethe),” Wikipedia, The Free Encyclopedia, https://en.wikipedia.org/w/index.php?title=Prometheus_(Goethe)&oldid=994790116 (accessed May 15, 2021).

[2] Wikipedia contributors, “Cyberpunk,” Wikipedia, The Free Encyclopedia, https://en.wikipedia.org/w/index.php?title=Cyberpunk&oldid=1020463998 (accessed May 15, 2021).

Images:

Wikimedia Commons contributors, “File:Macbeth consulting the Vision of the Armed Head.jpg,” Wikimedia Commons, the free media repository, https://commons.wikimedia.org/w/index.php?title=File:Macbeth_consulting_the_Vision_of_the_Armed_Head.jpg&oldid=526733277 (accessed May 15, 2021).

The Machine Stops by E. M. Forster, published in the Oxford and Cambridge Review by Archibald Constable, 1909. Amazon LLC cover, published 05-15-2021, fair use.

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#amwriting: Sturm und Drang

hp-touchsmart-320-1030-full-setMy main, desktop computer died on Saturday. It’s been limping along for a while. We had into the shop about six months ago, and should have known then it was terminal. The thing is, while I love Sturm und Drang in my literature, I prefer my electronic life to be stress-free.

Limping along on my ancient, half-functional laptop, I can get by well enough to write the odd blogpost or work on my own work. But the screen is too small for me to use to edit for a client. Also, I can’t do any work requiring Photoshop, as that program is on my dead dinosaur.

I have my headphones on and the laptop strategically positioned, so it blocks the 50-inch technological disaster that is our TV and which seems to take up an entire wall. It also needs replacing as a series of vertical lines obscures the view on part of the screen but I doubt that will happen this year–TV is not that important. Music is mostly my form of entertainment.

Greg’s laptop is older than this one, although he is keeping it alive. All our technology is older than dirt. So, after I finish writing this blogpost, we are going shopping and two new machines will come to our house.

Caspar David Friedrich, Wanderer Above the Sea of Fog, 1818

Caspar David Friedrich, Wanderer Above the Sea of Fog, 1818 PD|100 via Wikimedia Commons

Let’s talk about Sturm und Drang. The English translation is literally, Storm and stress.

Google defines it as: a literary and artistic movement in Germany in the late 18th century, influenced by Jean-Jacques Rousseau and characterized by the expression of emotional unrest and a rejection of neoclassical literary norms.

What does this mean in simpler terms?

Sturm und Drang as a literary form evolved during the time of the American Revolutionary War, which a period of global unrest and great hardship, especially in Europe. The main feature is the expression of high emotions, strong reactions to events, and often, rebellion against rationalism. It is characterized by violent individualism and complex emotions. Literature and music written in this style were aimed at shocking the audience and infusing them with extremes of emotion.

Classical literature in this style began in 1772 with “Prometheus,” a poem by Johann Wolfgang von Goethe, in which the character of the mythic Prometheus addresses God (as Zeus) in misotheistic accusation and defiance. Misotheism is the hatred of God, or the Gods, in literature described as stemming from a moment in a person’s life where one feels the gods have abused and abandoned him. Misotheism requires a firm belief in a God or Gods.

Again, Wikipedia tells us this: Prometheus is the creative and rebellious spirit which, rejected by God, angrily defies him and asserts itself; Ganymede is the boyish self which is adored and seduced by God. One is the lone defiant, the other the yielding acolyte. As the humanist poet, Goethe presents both identities as aspects or forms of the human condition.

Modern genre and indie literature using this style can be found as an underlying trope in Cyberpunk.

Wikipedia defines Cyberpunk as: a subgenre of science fiction in a future setting that tends to focus on the society of the proverbial “high tech low life[1][2] featuring advanced technological and scientific achievements, such as information technology and cybernetics, juxtaposed with a degree of breakdown or radical change in the social order.[3]

DoAndroidsDreamIt is exemplified by post-industrial dystopias that tend to feature wide divisions in the social order and extreme chaos in society. Protagonists acquire and make use of technology in ways never anticipated by its original inventors (“the street finds its own uses for things”).  Much of the genre’s atmosphere is heavily film noir, and  employs techniques and style reminiscent of detective fiction.

The difference between classical Sturm und Drang and modern Cyberpunk is Technology and Industry are the Gods whose knowledge the mortals desire, and whom they seek to replace. All aspects of Sturm und Drang can be found in Cyberpunk.

Cyberpunk began as a niche rebellion by authors like Phillip K. Dick, and is now mainstreamed and growing in popularity.

Authors writing in the early days of speculative fiction were Indies who were finding success getting short stories published in popular sci-fi magazines, and who were fortunate enough to have some farsighted editors take chances with publishing their longer work. They formed publishing companies and became giants. That opportunity will always be out there.

Indie authors have a great deal of latitude in their choice of what to write, as we can write and publish edgy work that would be deemed too chancy by traditional publishers. Authors always engage in artistic rebellion, and society always appreciates it—years afterward.

And tonight, I will continue my artistic rebellion while getting my new computing thing, whatever it shall be, up and running.

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