I love writing action scenes. Even though the first draft is only the foundation of the bigger picture, it is fun to write because of the action and events.
However, (cue the danger theme music), once I have set it aside for a while, I will have to begin the revision process. That is when writing becomes work. This is the moment I discover the child of my heart isn’t perfect – my action scenes are a little … confusing.
As I mentioned in Monday’s post, Pacing and the Function of the Transition Scene, we don’t worry about the details when we are in the zone and writing the first draft. We just write it as quickly as possible and get the story’s basics down before we forget the good ideas we had while we were at the store.
It’s a little terrifying how many things I find in my early drafts that must be changed to enable a reader to see the story the way I envision it.
I think of a story as being like an ocean. It has a kind of rhythm, a wave action we call pacing. Pacing is created by the way an author links events and transitions. Now we are going to look at how each action scene flows.
Our raw manuscript has a beginning, middle, and ending. We have linked our scenes with transitions, but our manuscript is not ready for a reader. We still need to flesh that skeleton out.
The functions of the action scene are:
- to propel the plot forward,
- to provide stumbling blocks to happiness,
- to force change and growth on the characters.

Gassed, by John Singer Sargent, via Wikimedia Commons and Google Art Project, PD|100
Genre fiction has one thing in common regardless of the tropes: characters we can empathize with are thrown into chaos-with-a-plot. Scenes of conflict are crucial to the advancement of the story. They should be inserted into the novel as deliberately as if one were staging a pivotal scene in a film.
Arguments and confrontations in real life are chaotic, leaving us wondering what just happened. We want to convey that sense of chaos in writing, but we must consider the reader. Readers want to see the scene and understand what they just read.
Readers want to see the logic behind a book’s plot. So, we must design every action scene to ensure they fit naturally into a narrative from the first incident onwards.
What motivated the action?- Why was the action justified in the character’s mind?
- What could they have done differently?
Clarity is crucial. Threats can’t be nebulous. Whatever you have the characters do, their reasoning, even if it is flawed, must be made clear to the reader at the outset.
Vague threats mean nothing in real life other than causing us to worry about something that will never happen.
I look for info dumps, passive phrasing, and timid words. These telling passages are codes for me, laid down in the first draft. They are signs that a section needs rewriting to make it visual rather than telling. Clunky phrasing and info dumps are signals telling me what I intend that scene to be. I must cut some of the info and allow the reader to use their imagination.

Sir Galahad, by George Frederick Watts, 1888. PD|100
So, did the knowledge our characters and readers require emerge gradually with each action and transition sequence? Did each clue and vital piece of knowledge fall at the right point in the arc of the scene?
Once you understand the ultimate threat to our characters’ survival, you can dole out the necessary information in small increments, teasers to keep the readers reading, and the plot moving along.
Rumors and vague threats should be the harbinger of future events. But they only work if the danger materializes quickly and the roadblocks to happiness soon become apparent.
Resolving disaster is the story. Once the inciting incident has occurred, hold the solution just out of reach for the rest of the narrative until the final confrontation. Every time our protagonists nearly have it fixed, they don’t, and things get worse.
I use a spreadsheet to design action sequences, which takes a little time. You can use any way that works for you, but I suggest you do it on a separate sheet and save it in your outtakes file with a name specifying what that page details. HG_Tor_vs_dragon_.docx (It signifies: High Gate scene, Torvald vs. dragon. I use MS Word, so its file extension is .docx).
When I put action into a scene, I hope the reader doesn’t say, “She wouldn’t do that.” Random gore and violence muddy the story. Nothing should be random; everything must fall into place as if the next event is inevitable based on what has gone before.
The arc of an action scene is like any other: it begins, rises to a peak, and ebbs, ending at a slightly higher point of the story arc than when it started.

Whenever you must write scenes that involve violence, ask yourself these questions:
- Is this scene necessary, or am I desperate? Am I trying to liven up a stagnant story arc?
- What does this scene show about the world my protagonist lives in?
- Will this event fundamentally change my protagonist and affect how they go forward?
- What does this event accomplish that advances the plot toward its conclusion?
- Why was this event unavoidable?
Blood and sex are often featured in the most profoundly moving stories I have read. However, those scenes only worked for me because they occurred for a reason. They were watershed moments in the protagonists’ lives.
Action scenes are not only about violence and chaotic events. They can convey the setting and mood and offer information about relationships without bloated exposition. Scenes of quiet action can change everything and still act as transition scenes.

Here we have a character who wants no part of anything remotely hinting at romance. Yet, there is an attraction that must be shown. We have the warning that significant events will occur later, forcing them to work together. However, in the meantime, one character is standoffish.
I get the most mileage from transitions when I make them scenes of action and information, and I have less of a tendency to dump information – my personal curse.
Large, violent events demand a purpose. Scenes of nonviolent action used as transitions can provide the characters and reader with the reasons for that action.
That ebb and flow of upheaval and relative calm that occurs over the arc of the story is pacing.

We add the details when we begin the revision process. One of the elements we look for in our narrative is pacing, or how the story flows from the opening scene to the final pages.
This string of scenes is like the ocean. It has a kind of rhythm, a wave action we call pacing. Pacing is created by the way an author links actions and events, stitching them together with quieter scenes: transitions.
Internal monologues should humanize our characters and show them as clueless about their flaws and strengths. It should even show they are ignorant of their deepest fears and don’t know how to achieve their goals. With that said, we must avoid “head-hopping.” The best way to avoid confusion is to give a new chapter to each point-of-view character. Head-hopping occurs when an author describes the thoughts of two point-of-view characters within a single scene.
They often detail an experience or event and how it shaped the author on a personal level. For those of us who wish to earn actual money from writing, the narrative essay appeals to a broader audience than short stories, so more magazine editors are looking for them.
But just what is an essay in the first place? The primary purpose of an essay is to offer readers thought-provoking content. The narrative essay conveys our ideas in a palatable form, so writing this sort of piece requires authors to have some idea of the craft of writing.
HOWEVER – if you want to be published by a reputable magazine, you must pay strict attention to grammar and editing.
Don’t be discouraged by rejection. Rejection happens far more frequently than acceptance, so don’t let fear of rejection keep you from writing pieces you’re emotionally invested in.
First of all, camp is relaxed, not an ordeal. You are only tied to the loose goals you set for yourself. You can choose any kind of project, whatever word count goal you feel comfortable with, and there is no pressure.
Even if you don’t have a title, name your manuscript with a good, descriptive working title, such as The_Vampire_Story. You can call it something else later.
But that first book was a nightmare to edit and straighten out. It became three books, Huw the Bard, Billy Ninefingers, and Julian Lackland.
Unfortunately, maps have fallen out of favor thanks to satellite technology and the GPS in our cell phones. Many people don’t know how to read a map.
If you are designing a fantasy world, you only need a pencil-drawn map. Place north at the top, east to the right, south to the bottom, and west to the left. Those are called
Use a pencil, so you can easily note whatever changes during revisions. Your map doesn’t have to be fancy. Lay it out like a standard map with north at the top, east on the right, south at the bottom, and west on the left.
Many towns are situated on rivers. Water rarely flows uphill. While it may do so if pushed by the force of wave action or siphoning, water is a slave to gravity and chooses to flow downhill. When making your map, locate rivers between mountains and hills.
Maybe you aren’t artistic but will want a nice map later. In that case, a little scribbled map will enable a map artist to provide you with a beautiful and accurate product. An artist can give you a map containing the information readers need to enjoy your book.
In my part of the world, the native forest trees I see in the world around me are mostly Douglas firs, western red cedars, hemlocks, big-leaf maples, alders, cottonwood, and ash. Because I am familiar with them, these are the trees I visualize when I set a story in a forest.
Every fantasy world has a setting, and that environment has a climate. Certain climates limit the variety of foods available.
We know from bitter experience that weather affects the food we produce and influences what is available in grocery stores. Abnormal heat waves across temperate states, category 4 hurricanes along the Atlantic seaboard and the Gulf of Mexico, and category 4 tornadoes down the center of the US and Canada, and even deep freezes in Texas and the deep south have been our lot in the last five years.
Once you have decided your historical era, terrain, and overall climate, research similar areas of the real world to see how weather affects their approach to agriculture and animal husbandry. Look into the past to discover ancient agricultural methods to see how low-tech cultures fed their large populations:
Also, if your story is set in a particular era, how plentiful was food at that time? Famines occurring all across Europe and Asia over the last two-thousand years are well documented. Egyptian, Incan, and Mayan history is also fairly well documented so do the research.
We have witnessed monumental changes since the turn of the millennium. We know California teeters on the edge of disaster, that a water shortage threatens the lives of millions, as well as one of the largest agriculture industries in the US.
Title: Summer, Lake Ontario by Jasper Francis Cropsey (1823–1900)
Escape from Spiderhead is a science fiction story set in a prison. It is built around several themes. The central theme is crime and punishment, and Saunders grabs hold of this theme and runs with it.
Saunders takes a deep dive into the theme of redemption in this tale. He didn’t take the expected path with his plot arc and didn’t opt for revenge by giving Abnesti the drug, which was the obvious choice.
I will say now – the story and the movie are two different things. The film bears some resemblance to the story it is based on but – it is not that story. All writers should be aware that you no longer control the direction of your story when you sell the movie rights.
The summer I turned ten, I was scavenging the house for something to read and discovered my father’s personal library. He had the entire collection of Encyclopedia Britannica’s
Knightly virtues
Quixote’s insanity is gentle and easy to sympathize with—he can’t understand the harshness of the people around him. He is a man of action and a champion of the oppressed.
The events set in this world are linked by family, warped by lies and secrets kept across three generations. Themes of hubris, truth vs. falsehood, heroism, and coming of age power this truly epic fantasy series.
, demons, magic or sorcery, and multilayered quests. They often have constructed languages, coming-of-age themes, and multivolume narratives.
Binabik‘s people, the Qanuc, are called trolls by the humans and Sithi. They are a cross between Tolkien’s dwarves and hobbits, made wiser and less concerned about gold. The Hunën are brutish giants who serve the Norns and are often at war with the Qanuc.
In that case, it’s time to widen your reading horizons and try reading something in a different subgenre. Maybe you’d like a space opera or a portal fantasy. You’ll never know what you are missing if you don’t read outside your favorite genre.





