Tag Archives: Legos

The End is Nigh

party onI should be in a party mood, but I’m not.

I’m now writing the final chapter of Mountains of the Moon. The final battle is over, the aftermath is a memory. Now all I have left to write is the ending. Party On!!!

Good grief, this is difficult.

Do I just say “And they lived happily ever after?”

No–this is Neveyah…happily for a few years is about it…but they do get home, at least some of them, right? Soooo….

How freaking boring is that?  Now what?

Lets see…maybe a bit of a fight…no I’m trying to end this and that’s just asking for 10,000 more words…but what if they just happened to…no.

No. No. No.

Just END the bloody book!  They went home! They were happy!  End of book!  How the hell hard is that?

*Author makes rude noise at computer screen and takes a teensy coffee break. Characters languish in limbo for two hours.*

Okay, where was I? Right, the best part of the story is over, and there’s nothing left to talk about, but I have to gracefully end this ordeal. This sucks honking wongas….

Did you know that you can go out to YouTube and there is a channel with more than 80 videos of Ritchie Blackmore’s Rainbow?  Oohh… Stargazer…my favorite!

So, do they come home in coffins or  what? WHAAAT!!! Help me Obi Wan Kenobi! You’re my only hope!

Obi Wan.

lego-star-wars-the-game desk top wall paperOoohh, that reminds me! I just got an old version of Lego’s Star Wars for the PS3 for the grandkids.

Heh heh.

*Keys rapidly* “And they all lived happily ever after.”

Gotta go now.

Luuuuuke, I am your Grandma….


Filed under Adventure, Battles, Fantasy, Final Fantasy, Humor, Uncategorized, writing

Oh, the Agony

The Aspirin Shop © 2012 Connie J Jasperson All Rights Reserved

The Aspirin Shop © 2012 cjjasp All Rights Reserved

Yes, we now find ourselves in the deepest depths of January. The days are short and dark, and my desk is piled high with the visions and revisions of my current works-in-progress. I stare at the mountain of work that demands my attention and my mind is consumed with solving that eternal paradox,  “Who gave me this damned cold? Which little germ-factory that I call a grandchild is the culprit?”

Alas, the responsible party is most likely sitting in his kindergarten class having a snack and discussing tactics for beating “Lego Star Wars”  with his mates while Grandma suffers the agonies of the damned.

In the meantime, cold or no cold, I must somehow wind up the tale before me. My characters have already been through quite a lot, and they aren’t in tip-top condition. Still, they have a job to do and they are going to do it or die in the process.

At this juncture my characters are lurking high in the  branches of fir trees outside the stone walls of a mountain keep, observing the small village surrounding the castle they need to enter. They need to decide how to enter the haunted castle, and they need to make a plan for getting to the rogue-mage and eliminating him.  Once he is dead, the spells he’s layered over his guards will be broken and my team should be able to leave safely.

Once inside the keep, they will have to make their way through the halls, killing off the bespelled guards as they come to them until they have finally met the mage they have been sent to kill.

They’ve already fought a dragon and been caught in an avalanche. They’ve fought many other elemental creatures and each other.

Now here they are, poised on the edge of finishing this adventure and Grandma’s too stoned on NyQuil to concentrate long enough to get them to where they can kill the evil bad dude.

This could take a while.

It’s just so much wo-o-o-ork…..

Actually this game looks fun. I think I’ll just rest in the play-room for a moment….

lego-star-wars-the-game desk top wall paper


Filed under Adventure, Battles, Dragons, Fantasy, Humor, knights, mythology, Romance, writing