Worlds are comprised of plants, animals, and geology. But if intelligent life forms live in that world, societies will also exist.
We humans are tribal. We prefer an overarching power structure leading us because someone has to be the leader. We call that power structure a government.
As a society, the habits we develop, the gods we worship, the things we create and find beautiful, and the foods we eat are evidence of our culture.
If your society is set in modern suburbia, that culture and those values will affect your characters’ view of their world. You will still have to build that world on paper. But the information and maps are all readily available, perhaps in your own backyard.
But what if you are writing a sci-fi or fantasy novel? You must create the background material to show your world logically and without contradictions.
- Authors must know how society works in their created cities and towns.
- They must know the technology whether it is set in a medieval world or on a space station.
Merchants, scientists, priests, soldiers, teachers, healers, thieves – no matter the setting, each occupation has specific technology. They may also have a place in the social hierarchy, people they can and cannot associate with.
Society is always composed of many layers and classes. Below is a list of what I think of as “porch questions.”
This is the stage where I sit on the back porch and consider the world my characters will inhabit. Going somewhere quiet and pondering these questions brings clarity to my vague ideas.
The following is a list of points to consider when creating a society. Feel free to copy and paste it to a page you can print out. Jot the answers next to the questions and refer back to it if the plot raises one of these questions.
How is your society divided? Who has the wealth?
- Is there a noble class?
- Is there a servant class?
- Is there a merchant class
- Is there a large middle class?
- Who makes up the most impoverished class?
- Who has the power, men or women—or is it a society based on mutual respect?
Ethics and Values: What constitutes morality, and how do we treat each other?
- Is marriage required?
- How are women treated?
- How are men treated?
- How are the different races viewed?
- Is there a cisgenderbias, or an acceptance of different gender identities?
- How are same-sex relationships viewed?
- How are unmarried sexual relationships seen in the eyes of society?
- How important is human life?
- How is murder punished?
- How are betrayal, hypocrisy, envy, and avarice looked upon?
- What about drunkenness?
- How important is the truth?
- What constitutes immorality?
- How important is it to be seen as honest and trustworthy?
- What is taboo? What is “simply not done” among that group?
Power structures are the hierarchies encompassing the leaders and the people with the power. Government is an overall system of restraint and control among selected members of a group. Think of it as a pyramid, a few at the top governing a wide base of citizens.
Religion is rarely a sci-fi trope but often figures prominently in fantasy work. In sci-fi, science and technology often take the place of religion or are at odds with it. They both have similar hierarchies and fanatics, but with different job titles.
Archbishop might be replaced with Head of Research and Development.
Cardinal or Pope might be replaced with General, Admiral, or CEO (Chief Executive Officer).
Level of Technology: What tools and amenities are available to them? What about transport?
- Hunter/Gatherers?
- Agricultural/farming?
- Greco-Roman metallurgy and technology?
- Medieval metallurgy and technology?
- Pre-industrial revolution or late Victorian?
- Modern-day?
- Or do they have a magic-based technology?
- How do we get around, and how do we transport goods? On foot, by horse & wagon, train, or space shuttle?
Government: There will be a government somewhere, even if it is just the local warlord. Someone is always in charge because it’s easier for the rest of us that way:
- Is it a monarchy, theocracy, or a democratic form of government?
- How does the government fund itself?
- How are taxes levied?
- Is it a feudal society?
- Is it a clan-based society?
- How does the government use and share the available wealth?
- How do the citizens view the government?
Crime and the Legal System: What constitutes criminal behavior, and how are criminals treated?
Foreign Relations: Does your country coexist well with its neighbors?
- If not, why? What causes the tension?

Excalibur, London Film Museum via Wikipedia
Waging War: This is another area where we have to ask what their level of technology is. It is critical for you, as the author, to understand what weapons your characters will bring to the front. You must also know what the enemy will be packing. Do the research and choose weaponry that fits your established level of technology.
- What kind of weaponry will they use?
- How are they trained?
- Who goes to battle? Men, women, or both?
- How does social status affect your ability to gain rank in the military?
A common trope in fantasy is magic, which brings up the need to train magic-gifted people. Do your sorcerers/mages rely on
- dumb luck and experimentation?
- apprenticing to sorcerers?
- training by religious orders?
- or as in the case of Harry Potter, a school of some sort? What are the rules of your magic?
The Church/Temple is the governing power in many real-world historical societies. The head of the religion is the ruler, and the higher one rises within the religious organization, the more power one has. The same is true of both universities and research facilities.
Power in the hands of only a few people offers many opportunities for mayhem. Zealous followers may inadvertently create a situation where the leader believes they are anointed by the Supreme Deity. Even better, they may become the God-Emperor/Empress.
The same sort of God complex occurs among academicians and scientists. Some people are prone to excess when presented with the opportunity to become all-powerful.
If you were unsure what your plot was before you got to this stage, now you might have a real villain, one presented to you by your society.
What sort of society do you envision in your world? How does that culture shape your characters?
Being the leader means bearing responsibility when things go wrong. Scrambling to keep things afloat occurs far more often than basking in the glory.
When things are going well, it’s good to be the queen.
However, the Tiara of Shame weighs heavily when things go awry—and that is when we have a story.
Once NaNoWriMo is over, I try to shave my cast of thousands down to a reasonable level.
Take a second look at the characters in each scene and remove those with no real purpose. (Save everything you cut in a separate file—you might want to reuse these characters someday.)
What is even worse, halfway through the first draft of the second book in the series, Marta suddenly was a protagonist with a significant storyline. She actually becomes Marya’s mother-in-law in the third book. Fortunately, I was in the final stage of editing book one for publication. I immediately realized I had to make a major correction: Marta was renamed Halee.
Names are also a component of world-building. While recording Tales from the Dreamtime, a novella consisting of three fairy tales, my narrator had trouble pronouncing the names of two characters. This happened because I had written the names so they would feel foreign and look good on paper. 
Some people call this writers’ block. I think of it as a temporary lull in my creativity.
Sometimes, the problem is that your mind has seen a shiny thing, a different project that wants to be written, and you can’t focus on the job at hand. If that is the case, work on the project that is on your mind. Let that creative energy flow, and you can reconnect with the first project once the new project is out of the way.
In my real life, getting our house ready to put on the market saps my creativity, but I am muddling along. Boxes here and there, getting rid of this and that—it’s exhausting. Sometimes I don’t have the energy to write.
When we daydream, our brain is free to process tasks more effectively.
When I begin writing a first draft, I try to approach writing each scene as if I were shooting a movie. We know that each conversation is an event that must advance the story, but it must also give us glimpses of who each person is.
Having the fundamentals of the conversation to work with sharpens the scene in my mind, enabling me to frame it properly. Once I know what they are talking about and have the rudimentary dialogue straight, I add the scenery. Then, I insert the props and add the speech tags. The interaction grows, shedding more light on their relationship.
My above sample is not perfect, as it is from the first draft of a short story I never actually finished, but you get the idea. We learn more about the characters’ relationship with each other and see their place in this environment. The layers that form this scene are:
Set dressing (the props you place in the scene) shows the immediate environment. Having characters interact with props provides opportunities to insert hints that a deeper backstory exists. However, only have them interact with props that are organic or crucial to the story. This eliminates the problem of
By beginning with the conversation and envisioning each scene as if I were filming a movie, I can flesh it out and show everything the reader needs to hang their imagination on. The reader’s mind will supply the details of the immediate setting depending on the clues I give.
Artist: Claude Monet (1840–1926)
Every writer knows the backstory is what tells us who the characters are as people and why they’re the way they are. At the beginning of our career, it seems logical to inform the reader of that history upfront. “Before you can understand that, you need to know this.”
But knowing this and putting it into action are two different things.
Be aware: if you are writing from an omniscient POV, this can be tricky and lead to “
Romance novels average 50,000 to 70,000 words. In shorter novels, there is no room for sweeping, epic backstories. Instead, information and backstory are meted out only as needed through conversations and internal dialogue/introspection.
Even with all the effort I apply to it, my editor will find things that don’t matter. She will gently take a metaphorical axe to it, highlighting that which doesn’t advance the story or add to the intrigue.
In many thrillers and cyberpunk novels, the faceless behemoth of corporate greed is the overarching antagonist. It can be represented by characters who are portrayed as utterly committed to doing their job and loyal to their employer. In many cyberpunk novels, the antagonists tend to be goons-in-suits, enforcers who work for the corporation.
Level 7 is a 1959 science fiction novel by the Ukrainian-born Israeli writer
This type of psychopathic antagonist is explored exceedingly well in George Saunders’ brilliant sci-fi short story,
When evil is a behemoth on the order of a mega-corporation or a military coup, the villains who represent it all have reasons for their loyalty. They’re like the hero; they care intensely, obsessively about something or someone. They have logical motives for supporting what we are portraying as the enemy. Our job as authors is to make those deeply held justifications the driving force behind their story.
Artist: Albert Bierstadt (1830–1902)
Volume control is a crucial part of the overall pacing of your story. “Loud” deafens us and loses its power when it’s the only sound. However, like the opening movement of Beethoven’s 5th Symphony, the entire range of volume can be effectively used to create a masterpiece.
Dark emotions, such as depression, can be shown through a character’s reactions to things that once pleased them. Perhaps they no longer find beauty in the things they once enjoyed.
Visceral reactions are involuntary—we can’t stop our face from flushing or our heart from pounding. We can pretend it didn’t happen or hide it, but we can’t stop it. An internal physical gut reaction is difficult to convey without offering the reader some information, a framework to hang the image on.
Conflict keeps the protagonist from achieving their goals. Significant conflicts and emotions are easy to write about. But in real life, our smaller, more internal conflicts frequently create more significant roadblocks to success than any antagonist might present.





